Commit History

Author SHA1 Message Date
  OTHGMars 1ba7070bb6 Maintains window position when updating video mode for LightManager compatibility. 4 years ago
  Areloch 26ef40950b Updated version of OTHGMars' updated window and resolution options modes. 4 years ago
  Areloch 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game 5 years ago
  Areloch 69089e1ee2 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0_MenuUIRework 5 years ago
  Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface 5 years ago
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 years ago
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 6 years ago
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 years ago
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 6 years ago
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 years ago
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 years ago
  Azaezel f0c29172ca gui shadowvar cleanups 7 years ago
  Areloch 4d10f02890 Tabs&Spaces 7 years ago
  Areloch 40fff8ef50 Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well. 7 years ago
  Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 7 years ago
  Marc Chapman 9d547537fd canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas. 8 years ago
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 years ago
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 years ago
  Masquara 15f67015d3 Reordering initialization methods #1912 8 years ago
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 years ago
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 8 years ago
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 8 years ago
  Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 9 years ago
  Areloch 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 years ago
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 years ago
  LuisAntonRebollo 17f08e9f86 Fix bug on DefineConsoleMethod GuiCanvas::setVideoMode. 10 years ago
  Luis Anton Rebollo 6492028bb2 Merge pull request #1035 from bpay/memfixes 10 years ago
  LuisAntonRebollo 475f218bcd Modified files for SDL2. 10 years ago
  Daniel Buckmaster 3ab048c5b0 Fixes after feedback from Luis. 10 years ago
  Daniel Buckmaster 9396ae7176 Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod 10 years ago