Commit History

Autor SHA1 Mensaxe Data
  Jeff Hutchinson 8f2beb3219 Fix edgecase where empty string was not being explicitly set to 0 in torquescript when used as integers/floats/bools. %!s(int64=3) %!d(string=hai) anos
  Jeff Hutchinson 3988e7baee Better allocator for TorqueScript temp conversions used during interpretation %!s(int64=3) %!d(string=hai) anos
  Jeff Hutchinson 4af4d90f4a Get rid of setLocalVariable entirely. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson c16b88d709 Fix temporary buffer for scripting conversions. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 478a04bea8 Fix DSOs and bump version! %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 1b54162580 cleanup todos %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 6f7fdca87d lotsa fixes. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson ab4c0f0361 Add fast math optimization %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 55b0ecb487 optimizations %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 964fde8f09 Goodbye String Stack! %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson bfc0109485 fixes and some minor bc adjustment. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 3e04196a53 make tests pass. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson f776e73b04 cleanup %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 02447f0996 compile fixes. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 50df52ecfc more console refactor. %!s(int64=4) %!d(string=hai) anos
  Jeff Hutchinson 5e81c021f5 start cleaning up ConsoleValueRef's %!s(int64=4) %!d(string=hai) anos
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' %!s(int64=5) %!d(string=hai) anos
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor %!s(int64=7) %!d(string=hai) anos
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic %!s(int64=7) %!d(string=hai) anos
  Lukas Joergensen 6b524ae58a Eliminate ConsoleStaticMethod %!s(int64=7) %!d(string=hai) anos
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess %!s(int64=7) %!d(string=hai) anos
  Azaezel 9b8c950701 console membervar cleanup %!s(int64=7) %!d(string=hai) anos
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows %!s(int64=8) %!d(string=hai) anos
  Areloch d666322a1b Merging %!s(int64=8) %!d(string=hai) anos
  Areloch 8c807485b1 Reworks the $Core::commonShaderPath variable usage to be a static variable in ShaderGen for efficiency(only one getVariable when shadergen is initialized), as well as implements the ability to set a default value, and ensures that it tries to set a path even if the pref variable is missing which is important for ported projects from older builds. %!s(int64=8) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency %!s(int64=9) %!d(string=hai) anos
  Thomas "elfprince13" Dickerson b215bfb933 executef converted %!s(int64=9) %!d(string=hai) anos
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. %!s(int64=9) %!d(string=hai) anos
  Areloch 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. %!s(int64=10) %!d(string=hai) anos
  Raul Ferriz 7e172869a9 Fixed warning. %!s(int64=10) %!d(string=hai) anos