Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 yıl önce
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 yıl önce
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 5 yıl önce
  Lukas Aldershaab 55f459cf2d Add missing call to CInterface::IsMethod 5 yıl önce
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 5 yıl önce
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 yıl önce
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 yıl önce
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 yıl önce
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 yıl önce
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 7 yıl önce
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 yıl önce
  Azaezel 9b8c950701 console membervar cleanup 7 yıl önce
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 yıl önce
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 yıl önce
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 yıl önce
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 yıl önce
  Phillip Khandeliants 959701208b Fixed V547: Bad C-string comparsion 8 yıl önce
  Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream 8 yıl önce
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space 9 yıl önce
  Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path. 9 yıl önce
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. 9 yıl önce
  Anis 973e5a6c02 Update consoleFunctions.cpp 9 yıl önce
  Azaezel 7a60056365 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced 10 yıl önce
  Anis 8ec2e534dc removed tabs 10 yıl önce
  Azaezel bc433e7c30 Merge branch 'ColorPickerAdvanced' of https://github.com/Azaezel/Torque3D into ColorPickerAdvanced 10 yıl önce
  Azaezel ca2ffea6cd Merge branch 'development' of https://github.com/GarageGames/Torque3D into ColorPickerAdvanced 10 yıl önce
  Anis 494922d9ed fixed the not working text edit RGB field on color picker. 10 yıl önce
  Areloch 165cdb64e9 Merge pull request #1322 from Areloch/String_isEmpty_Convert 10 yıl önce
  Areloch bedc79aacb Merges in Monkey's fixes PR with a resolution for a conflict 10 yıl önce
  Areloch 0d6768d57b Removing stuff pertaining to demo modes and trials, as they're redundant now. 10 yıl önce