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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 жил өмнө
  AzaezelX 5f59ebbacc uninitialized variables-materials 5 жил өмнө
  Areloch f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 6 жил өмнө
  Areloch 66cc6fb9d1 Removes current implement of shadow caching 6 жил өмнө
  Areloch 27ee09e491 Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0 6 жил өмнө
  Areloch ac77315e29 Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0 6 жил өмнө
  AzaezelX bd21a207ef largely based on work by @rextimmy: add premultiplied alpha 6 жил өмнө
  Areloch 72ceede272 Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging. 6 жил өмнө
  AzaezelX 60d2b0a0f6 conversion lockin: cleans out eroneous editor refs to specmap and specularmap in favor of the desired PBRConfigMap var name for the combined (smooth,ao,metalness) map used throughout 6 жил өмнө
  AzaezelX 062e6f3364 Merge branch 'Preview4_0' of https://github.com/Areloch/Torque3D into alph40_pbrConfig_BREAKINGWip 6 жил өмнө
  Areloch 22249bf4d4 WIP of updating terrain editor to work with assets 6 жил өмнө
  AzaezelX d034895e8f shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization) 6 жил өмнө
  AzaezelX 070a9845a2 preliminary glowmap+glowmul feature augmentation math 6 жил өмнө
  AzaezelX bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 жил өмнө
  AzaezelX 65cbf49c4a backend specularMap to PBRConfigMap alts. 6 жил өмнө
  Areloch 17cec11b97 Added refactor of Editor Settings window 6 жил өмнө
  Areloch ae857faae2 Adds test shapes of Kork and SpaceOrc 6 жил өмнө
  AzaezelX afa52850c3 Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork 6 жил өмнө
  Areloch 529558f671 Initial implementation of Custom Shader Features 6 жил өмнө
  Areloch 3697737498 Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 жил өмнө
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 жил өмнө
  Azaezel 453958234e console conversion 7 жил өмнө
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 жил өмнө
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 жил өмнө
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 жил өмнө
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 жил өмнө
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 жил өмнө
  Areloch 5019478aad begun adding uniform hooks 8 жил өмнө
  Areloch dc5e502dec Initial implementation of Custom Shader Features. 8 жил өмнө