Areloch
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9b907e77ee
Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX
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5 жил өмнө |
AzaezelX
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5f59ebbacc
uninitialized variables-materials
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5 жил өмнө |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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6 жил өмнө |
Areloch
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66cc6fb9d1
Removes current implement of shadow caching
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6 жил өмнө |
Areloch
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 жил өмнө |
Areloch
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ac77315e29
Merge branch 'alph40_pbrConfig_BREAKINGWip' of https://github.com/Azaezel/Torque3D into Preview4_0
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6 жил өмнө |
AzaezelX
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bd21a207ef
largely based on work by @rextimmy: add premultiplied alpha
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6 жил өмнө |
Areloch
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72ceede272
Added Forward Material debug viz for HLSL(so far) and integrated it back into editor flagging.
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6 жил өмнө |
AzaezelX
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60d2b0a0f6
conversion lockin: cleans out eroneous editor refs to specmap and specularmap in favor of the desired PBRConfigMap var name for the combined (smooth,ao,metalness) map used throughout
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6 жил өмнө |
AzaezelX
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062e6f3364
Merge branch 'Preview4_0' of https://github.com/Areloch/Torque3D into alph40_pbrConfig_BREAKINGWip
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6 жил өмнө |
Areloch
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22249bf4d4
WIP of updating terrain editor to work with assets
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6 жил өмнө |
AzaezelX
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d034895e8f
shifts glowmap out of the composite and to it's own texture, as well as featureset. (GL port pending design finalization)
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6 жил өмнө |
AzaezelX
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070a9845a2
preliminary glowmap+glowmul feature augmentation math
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6 жил өмнө |
AzaezelX
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bfccfca0ce
more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though...
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6 жил өмнө |
AzaezelX
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65cbf49c4a
backend specularMap to PBRConfigMap alts.
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6 жил өмнө |
Areloch
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17cec11b97
Added refactor of Editor Settings window
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6 жил өмнө |
Areloch
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ae857faae2
Adds test shapes of Kork and SpaceOrc
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6 жил өмнө |
AzaezelX
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afa52850c3
Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork
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6 жил өмнө |
Areloch
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529558f671
Initial implementation of Custom Shader Features
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6 жил өмнө |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 жил өмнө |
Areloch
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c283295f22
Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development
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6 жил өмнө |
AzaezelX
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 жил өмнө |
Azaezel
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453958234e
console conversion
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7 жил өмнө |
Azaezel
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1eed979a9c
Merge branch 'method_Unmangle' into PBR_PR
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7 жил өмнө |
Areloch
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b4a1d18f42
Core implementation of Physical Based Rendering.
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7 жил өмнө |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 жил өмнө |
Glenn Smith
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79c34c68db
Use strncpy instead of strcpy because again, buffer overflows
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7 жил өмнө |
Glenn Smith
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7769da9434
Use strncat instead of strcat to prevent some buffer overflows
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7 жил өмнө |
Areloch
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5019478aad
begun adding uniform hooks
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8 жил өмнө |
Areloch
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dc5e502dec
Initial implementation of Custom Shader Features.
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8 жил өмнө |