Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  AzaezelX 3a67ddd34c so ok, looks like there's *still* wonkiness with processtick runing through from vehicle to rigidshape. we'll have to review that at a later date. mean time, explicitly specifying shapebase so folks can proceede with thier project requests 5 yıl önce
  AzaezelX afb39d398f code review: 5 yıl önce
  AzaezelX 245994dbdd Merge branch 'rigidshapeReorg' of https://github.com/Azaezel/Torque3D into alpha40_ReactiveRigidReorg 6 yıl önce
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 7 yıl önce
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 yıl önce
  Azaezel 77e9f3c6d4 CollisionState membervar clarification 7 yıl önce
  Francisco Montañés García 2707eaf322 Apply Camera FX on vehicle driver position. 8 yıl önce
  Azaezel 1ee127b753 more unused variable cleanups 9 yıl önce
  OTHGMars 937b8830e1 Vehicle Mounting 11 yıl önce
  Areloch 37e030f8f4 Makes vehicles work with the physics plugins. 9 yıl önce
  Azaezel 0678817217 redundancy kill-off 10 yıl önce
  Azaezel d6b6f36b0a rev 1 refactor for fitting rigidshape into the vehicle hierarchy. 10 yıl önce
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 11 yıl önce
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 yıl önce
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. 11 yıl önce
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 yıl önce
  Daniel Buckmaster b097c76eda Fixed stream read/write mismatch bug. 13 yıl önce
  Daniel Buckmaster e3cb30bb1d Added steering return to Vehicle. 13 yıl önce
  Daniel Buckmaster eae9fc36e5 Added steering centre members to VehicleData. 13 yıl önce
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 yıl önce