Commit History

Author SHA1 Message Date
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 years ago
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 5 years ago
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 years ago
  Areloch 157b114ec7 Added ImageAsset type mode for cubemaps. 5 years ago
  OTHGMars 76550a5859 Adds a format scale multiplier for shape formats that use a default unit other than meters. 5 years ago
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 5 years ago
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 5 years ago
  Areloch ef226f6a65 Merge branch 'Assimp_Settings' of https://github.com/OTHGMars/Torque3D into Preview4_0 6 years ago
  OTHGMars 2eaa917e00 Import settings persistence 6 years ago
  Areloch 4e9b9b4724 Merge pull request #2328 from Areloch/neverImportMat 6 years ago
  Areloch 59b6e67ecf Merge pull request #2043 from John3/toolShapes_3 6 years ago
  Areloch a7a5463ad1 Adds a filter for materials to never import when importing a shape 6 years ago
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 years ago
  Azaezel 1c62080f7f cleaned up member::radius 7 years ago
  Azaezel c98f257cae more compiler compliant cleanups plus a full set of tsMesh::foo to tsmesh::mFoo class var conversions for consistency 7 years ago
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 years ago
  Areloch 49639a908f Expanded mesh baking functionality, now supporting baking of LODs and Collision meshes 7 years ago
  Johxz 39e5fe689b corrected shape path 8 years ago
  James Urquhart a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 years ago
  bank f3fc84738b Use fixed buffer size var when allocating return buffer from console. 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh 11 years ago
  bank 733347fd61 Rename all member variables to follow the style guidelines (prefixed with the 'm') - struct ImportOptions (ColladaUtils) 11 years ago
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 years ago
  DavidWyand-GG 4b1334db9f Removed hard coded directory paths 12 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago