Historique des commits

Auteur SHA1 Message Date
  JeffR 50e05800f4 Fixes issues with shifting the gui selection dropdown to be searchable via the Ex control. il y a 4 mois
  AzaezelX 40974dd14b use of get<some name> methods that already return nulls/false when attempting to load il y a 8 mois
  marauder2k7 c025ea86b4 more cleanups il y a 10 mois
  marauder2k7 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 il y a 10 mois
  AzaezelX f633ef3a3d fill in the validated variables il y a 10 mois
  marauder2k7 22037bf94f moar refactors il y a 1 an
  marauder2k7 4d893f51cf gui image asset refactor il y a 1 an
  Areloch d952722811 Updates the field types used in the editor to utilize the GuiPopUpMenuCtrlEx to make them support categories and be able to search filter them il y a 2 ans
  Areloch 192862ba6d Cleans up removal/deletion logic il y a 2 ans
  Areloch 4f399eb87f Expanded functionality of the guiPopupCtrlEx to support search filtering il y a 2 ans
  AzaezelX d6480cb63c check wether or not mBitmapArrayRects.empty(). not simply if size() il y a 2 ans
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector il y a 3 ans
  Areloch dbf60a95a2 Adds handling to winVolume's _BuildFileName so if it's a filename-less filename(has only extension but no name) then we process the filename string correctly il y a 3 ans
  AzaezelX e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. il y a 4 ans
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements il y a 4 ans
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. il y a 4 ans
  AzaezelX 98a079a797 code duplication prune. should aid in stability il y a 4 ans
  AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 5 ans
  AzaezelX 9fef1b3cd1 uninitialized variables-gui il y a 5 ans
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 7 ans
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod il y a 7 ans
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
  Azaezel a0eebd01c8 refactor to avoid shadowvars il y a 7 ans
  Glenn Smith d9a723d533 More cats and cpys in files that xcode doesn't see il y a 8 ans
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows il y a 8 ans
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() il y a 9 ans
  Thomas "elfprince13" Dickerson bcc5459818 whitespace il y a 9 ans
  Areloch 2002d74b78 Issue found with PVS-Studio: il y a 10 ans