Commit History

Author SHA1 Message Date
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 years ago
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 years ago
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 years ago
  Azaezel d80f35bb7d layer, and playerControllerComponent shadowvar cleanups 7 years ago
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 8 years ago
  Marc Chapman 25b780ccaf player-look -- modified player head and arm control 8 years ago
  Marc Chapman eeac02545a triggers -- exposes trigger states to other code. 8 years ago
  Marc Chapman ab88b8f489 anim-clip -- sequence selection by afx effects 8 years ago
  Marc Chapman fcce9be33c obj-select -- object selection functionality 8 years ago
  Marc Chapman 9391fcad4e core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess(). 8 years ago
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 years ago
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 9 years ago
  Azaezel dd071484da Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe 9 years ago
  Areloch e8aff85322 Merge pull request #1808 from Azaezel/consistentCallbacks1 9 years ago
  Anis 60e258e5a9 Merge pull request #1806 from Azaezel/byeByeVarVar2 9 years ago
  Azaezel 5e1b6cbc48 clang: trailing else 9 years ago
  Azaezel 5f5466d90d clang: consistent callbacks 9 years ago
  Azaezel 1ee127b753 more unused variable cleanups 9 years ago
  Azaezel c57b1a8b70 clang reports: unclear || + && and &+| mixes. 9 years ago
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 years ago
  James Urquhart e6159a590a Add basic support for showing openvr controllers and tracked objects 9 years ago
  James Urquhart ba91478fad Baseline working openvr code 9 years ago
  Duion 0336a681ab fixes footsteps missing when no impactSoundId 9 years ago
  OTHGMars 037ee82982 Player Mounting 11 years ago
  Anis 1286a517d5 Merge pull request #1497 from Azaezel/soundEnumExtendability 9 years ago
  Anis A. Hireche f701228a37 Steve Acaster's Ai Poses 9 years ago
  RoundedIcon 7924f056bd Fix for collision issues with scaled players 10 years ago
  Azaezel c60be9a17e suggested revisions 10 years ago
  Azaezel 62506214d0 footstep and impact enum extension support 10 years ago
  Areloch 11398bb04e Issue found with PVS-Studio: 10 years ago