Commit History

Author SHA1 Message Date
  Areloch 59247bd9ca Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation. 2 years ago
  Areloch ca767efa34 Misc formatting fixes for material and shape editors 2 years ago
  JeffR bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 years ago
  Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. 4 years ago
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 years ago
  Lukas Aldershaab 9ccaa6d3ea Improve handling of non-default script filenames 5 years ago
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 years ago