Histórico de Commits

Autor SHA1 Mensagem Data
  marauder2k7 c025ea86b4 more cleanups há 6 meses atrás
  marauder2k7 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 há 6 meses atrás
  AzaezelX f633ef3a3d fill in the validated variables há 7 meses atrás
  marauder2k7 22037bf94f moar refactors há 9 meses atrás
  AzaezelX d6480cb63c check wether or not mBitmapArrayRects.empty(). not simply if size() há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  AzaezelX e45b959d7d correct imageassetarrays having a singular texture profile as oposed to a type per. há 4 anos atrás
  AzaezelX f5600826d7 Merge branch 'Preview4_0' into SoundAssetImplements há 4 anos atrás
  Robert MacGregor 5d26dba7da * BugFix: Clear some MSVC compiler warnings. há 4 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 4 anos atrás
  Areloch 683c438b09 Improves handling of rendering guiPopupCtrls where if the height extent is taller than the bitmap array height, it'll adjust the height to recenter the displayed bitmap elements. há 4 anos atrás
  AzaezelX b73353a446 we want old direct-file references first, then asset macros, since those plug in the old entries to empty if valid. há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. há 5 anos atrás
  AzaezelX 9fef1b3cd1 uninitialized variables-gui há 5 anos atrás
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor há 6 anos atrás
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod há 7 anos atrás
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess há 7 anos atrás
  Azaezel c875f44bd1 clarified several variable 'r' definitions, as well as a doubleup of a sucessive S32 txt_w = mProfile->mFont->getStrWidth( buff ); pair há 7 anos atrás
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows há 7 anos atrás
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() há 8 anos atrás
  Thomas "elfprince13" Dickerson bcc5459818 whitespace há 8 anos atrás
  Areloch 2002d74b78 Issue found with PVS-Studio: há 10 anos atrás
  Nathan Bowhay fbc6bcea20 Added better comments to console methods há 10 anos atrás
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. há 11 anos atrás
  Daniel Buckmaster b507dc9555 Merge branch 'master' into console-func-refactor há 11 anos atrás
  bank 6d176cf8db Rename local variable to prevent confusion with member variable. há 11 anos atrás
  jamesu 08d4f6ebc0 Improvements to console refactor code há 13 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás