Commit History

Author SHA1 Message Date
  Areloch c4a4fe5304 Implemented registration of probes to avoid rendering all probes when unneeded. 6 years ago
  Azaezel 79e2d5d459 REVIEW LATER: invert the world transform for probes to shove them into cam space as far as rotation goes. keep position. 6 years ago
  Tim Barnes 6e17475f86 WIP shader work - not complete! 6 years ago
  Tim Barnes 9a39afa0eb reflection probe updates 6 years ago
  Azaezel 1b8549b146 stateblock work for probe blending 6 years ago
  Azaezel b4e28343da crashfix. free will eventually lead to destroyself so don't doubleup or it trys to kill the dead. zombu bad. 6 years ago
  Areloch aad37bc0f5 Corrected some missed bits in the template, and a check in the forward-lit probes 6 years ago
  Areloch 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 6 years ago
  Areloch f31445751f Updates and fixes to probe and lighting logic. 7 years ago
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 years ago