Commit History

Author SHA1 Message Date
  Lukas Aldershaab 89b0c7f73b Console Refactor 2 years ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 years ago
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 years ago
  Areloch cfe122f714 Enforces filename string case sensitivity for assets' internal filenames, which avoids the stringtable messing with the case preventing file name case sensitivity issues. 4 years ago
  Areloch 555c563b39 More updating of editor icons to assets 4 years ago
  AzaezelX b8eaefc21e refactor new IsScriptFile method to be zip-safe 4 years ago
  AzaezelX f185bef8a3 leverage isScriptFile 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  Areloch b1e3706dd6 Removed unneeded deletion of asset definition in various asset deconstructors - was causing crash on shutdown when a new asset was made 5 years ago
  Areloch b2fcd5e7fb WIP corrections for drag-n-drop handling for cubemap and shape asset types 5 years ago
  Areloch 9db95f4fb2 Implemented proper ScriptAsset execution on load 6 years ago