Commit History

作者 SHA1 備註 提交日期
  AzaezelX f633ef3a3d fill in the validated variables 6 月之前
  AzaezelX c7cc86b357 clamp spot angle to 179, 1 年之前
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 年之前
  Areloch 695ad6357f Hides some light fields for local lights that are intended for PSSM's, thus useless. 5 年之前
  AzaezelX 61db21aaaf comparison flaw in spotlight animation check. also, proper location of shadercache dir 5 年之前
  AzaezelX 16a159992f adress #162 based on work by Chad Hall 5 年之前
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年之前
  Azaezel 2753f562e8 shadow caching 10 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前