Commit History

Upphovsman SHA1 Meddelande Datum
  marauder2k7 ca1604170d initial commit 4 månader sedan
  AzaezelX 618ddbc9ba Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into aiSubsystem 5 månader sedan
  AzaezelX 3210325f3f elevated mAicontroller to shapebase 6 månader sedan
  AzaezelX d36cf31707 more safeties. simplified reverse steering calc 6 månader sedan
  AzaezelX 712404c9b4 hook up Vehicle's getAIMove(Move*); 6 månader sedan
  AzaezelX 2d0bcbcf8d behavioural change: feeding an AInfo an object with a 0 radius causes the class to fill in radius from that objects bounds box 6 månader sedan
  AzaezelX 5b2c0c7703 add a controlmap entry 6 månader sedan
  AzaezelX fcd2d38deb further validator cleanups 7 månader sedan
  Brian Roberts bab30568eb Merge pull request #1409 from Azaezel/alpha41/soImpulsive 7 månader sedan
  AzaezelX 325b3a97c0 skip out on impulses that have no chance of moving the object 7 månader sedan
  AzaezelX f633ef3a3d fill in the validated variables 7 månader sedan
  AzaezelX ccbcf7a862 take tick time into account as well. 7 månader sedan
  AzaezelX c2b3ea6122 clean out redundant pack/unpack in vehicle 7 månader sedan
  AzaezelX 43309fef2a rigidshape pef tweaks 7 månader sedan
  AzaezelX 7552554ded dial back overly agressive setRest 1 år sedan
  AzaezelX 3c7d2b1b6a physics notes 1 år sedan
  AzaezelX 0c97732ae9 cleanups for disablemove 2 år sedan
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 år sedan
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 år sedan
  AzaezelX f07c8745b2 inspector cleanups 2 år sedan
  AzaezelX 8821f62b0c misc fixes 2 år sedan
  AzaezelX 93faa243ac cleanups for sound assets 3 år sedan
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 år sedan
  marauder2k7 6bec47d3fa -SoundAsset added init for enum types. 4 år sedan
  marauder2k7 e9d0f68b55 Preload all soundAsset 4 år sedan
  marauder2k7 704eb27600 More Implements 4 år sedan
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 år sedan
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. 4 år sedan
  AzaezelX 3a67ddd34c so ok, looks like there's *still* wonkiness with processtick runing through from vehicle to rigidshape. we'll have to review that at a later date. mean time, explicitly specifying shapebase so folks can proceede with thier project requests 5 år sedan
  AzaezelX afb39d398f code review: 5 år sedan