JeffR
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ff2a4daa9f
Ensures that when performing certain actions like painting, erasing, cutting or pasting, it will mark the forest editor as dirty so it will save as expected
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1 month ago |
AzaezelX
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f633ef3a3d
fill in the validated variables
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7 months ago |
James Urquhart
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596d13f9a4
Optimize container bin lookups
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2 years ago |
AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 years ago |
JeffR
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bfe3d4d02b
Shifts handling of forest brush and item elements into standard simsets for consistency
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3 years ago |
Jeff Hutchinson
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755bbacaa0
Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it.
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4 years ago |
Lukas Joergensen
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76908eae3c
Eliminate DefineConsoleMethod
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7 years ago |
Azaezel
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fbfd3ed8ed
clang: constructor initialization order
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9 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
cpusci
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7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |