Commit történet

Szerző SHA1 Üzenet Dátum
  marauder2k7 08f52cfa16 add extra checks 3 hónapja
  JeffR 0fa8b97f91 Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros 4 hónapja
  marauder2k7 aa3f07e339 update macro 4 hónapja
  marauder2k7 4d893f51cf gui image asset refactor 9 hónapja
  marauder2k7 efbe5e90f5 virtuals removed 1 éve
  JeffR 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 éve
  JeffR 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 éve
  JeffR ed36cf2c5c Changes for BaseUI Update 3 éve
  AzaezelX d074343b50 adds colorization to GuiBitmapButtonCtrl 3 éve
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 éve
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 éve
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 éve
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
  Azaezel 76228f2d0c alpha masking for buttons. original attribution @dottools 9 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve