提交历史

作者 SHA1 备注 提交日期
  marauder2k7 08f52cfa16 add extra checks 3 月之前
  JeffR 0fa8b97f91 Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros 4 月之前
  marauder2k7 aa3f07e339 update macro 4 月之前
  marauder2k7 4d893f51cf gui image asset refactor 9 月之前
  marauder2k7 efbe5e90f5 virtuals removed 1 年之前
  JeffR 69d547fd72 Adjusted handling for the bitmap and bitmapAsset fields for guiBitmapButtonCtrl to forcefully update the button states when changed, ensuring that the bitmaps refresh when changed via the field 3 年之前
  JeffR 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 年之前
  JeffR ed36cf2c5c Changes for BaseUI Update 3 年之前
  AzaezelX d074343b50 adds colorization to GuiBitmapButtonCtrl 3 年之前
  Areloch a5944aff19 Adjusted callback handling of asset inspector fields when invoking AB to select asset for more consistent behavior and better handling of updating the objects and inspector 3 年之前
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 年之前
  Areloch 88ae8a9665 Added getShapeConstructorFilePath console function on shapeAsset 4 年之前
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 年之前
  Azaezel 76228f2d0c alpha masking for buttons. original attribution @dottools 9 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前