Commit történet

Szerző SHA1 Üzenet Dátum
  AzaezelX 40974dd14b use of get<some name> methods that already return nulls/false when attempting to load 4 hónapja
  marauder2k7 73ad92b757 review notes from Az 6 hónapja
  marauder2k7 b75d5b70c6 toolbox 9 hónapja
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 éve
  JeffR 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 éve
  JeffR ed36cf2c5c Changes for BaseUI Update 3 éve
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 éve
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 éve
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 éve
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 éve
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 éve
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 éve
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 éve