Cronologia Commit

Autore SHA1 Messaggio Data
  AzaezelX 40974dd14b use of get<some name> methods that already return nulls/false when attempting to load 4 mesi fa
  marauder2k7 73ad92b757 review notes from Az 6 mesi fa
  marauder2k7 b75d5b70c6 toolbox 9 mesi fa
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
  JeffR 6a357d8dfb Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0 3 anni fa
  JeffR ed36cf2c5c Changes for BaseUI Update 3 anni fa
  AzaezelX 98a079a797 code duplication prune. should aid in stability 4 anni fa
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 anni fa
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
  Thomas "elfprince13" Dickerson 27e2871b01 Replaced StringTable->insert("") with StringTable->EmptyString() 8 anni fa
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 11 anni fa
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 anni fa