Commit Verlauf

Autor SHA1 Nachricht Datum
  marauder2k7 08f52cfa16 add extra checks vor 3 Monaten
  JeffR 5397c168bc Merge branch 'DirectImageFileOption' of https://github.com/Areloch/Torque3D into development vor 4 Monaten
  JeffR 0fa8b97f91 Reimplements ability to utilize direct file load alongside ImageAsset fields when utilizing the ImageAsset macros vor 4 Monaten
  AzaezelX 40974dd14b use of get<some name> methods that already return nulls/false when attempting to load vor 4 Monaten
  marauder2k7 73ad92b757 review notes from Az vor 6 Monaten
  marauder2k7 0da0903599 Merge branch 'development' into imageAsset_refactor_rev3 vor 6 Monaten
  AzaezelX f633ef3a3d fill in the validated variables vor 6 Monaten
  marauder2k7 f519cff6ff gui types using image_asset vor 9 Monaten
  Areloch 1e21cc678f Fixes the handling of imageAssets for array'd field types, as well as fixing the editor behavior of guiBitmapCtrl so the imageAssets correctly update the fields upon editing vor 1 Jahr
  Areloch 829cc2b24a Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times vor 1 Jahr
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector vor 2 Jahren
  Areloch 6162c5da05 Updates the behavior and layout of the ImageAsset, MaterialAsset and ShapeAsset inspector field types to be clearer, with previews and obvious edit buttons vor 2 Jahren
  OTHGMars bed3be278c GuiBitmapCtrl named texture fixes. vor 3 Jahren
  AzaezelX 8fa652a327 by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object. vor 3 Jahren
  AzaezelX d07d113246 blatantly ganked from T2D; adds rotation as an option for drawbitmap vor 3 Jahren
  AzaezelX 98a079a797 code duplication prune. should aid in stability vor 4 Jahren
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets vor 4 Jahren
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod vor 7 Jahren
  Azaezel fbfd3ed8ed clang: constructor initialization order vor 9 Jahren
  Areloch e79e5eb616 Merge pull request #1608 from irei1as/patch-1 vor 9 Jahren
  Azaezel f8368cd7e9 adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance) vor 9 Jahren
  irei1as 01e3cb53de Set textures as bitmapctrl in script vor 9 Jahren
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. vor 11 Jahren
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx vor 12 Jahren
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. vor 12 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren