コミット履歴

作者 SHA1 メッセージ 日付
  AzaezelX bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 年 前
  Areloch ebe2c2dead Add vector light support to forward materials. 6 年 前
  Areloch e87dc787ee Corrected probe init'ing so they don't fight for the cubemap idx order 6 年 前
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 年 前
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 年 前
  Areloch ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 年 前
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 年 前
  LuisAntonRebollo a4bf61f07b Fix x64 builds. 10 年 前
  LuisAntonRebollo 7f183ef9e5 Separate OpenGL code from Linux or Mac. 11 年 前
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 年 前
  bank d2700f881c Source changes needed for Linux build. 13 年 前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年 前