История коммитов

Автор SHA1 Сообщение Дата
  AzaezelX bfccfca0ce more conversionwork from specular entries to pbrconfig ones, adds backend glowmul and glowmap var tracking, as well as pbrconfigmap composite slip-in for the glowmap (sans shaderfeatures just yet). seems to have busted forward lit application though... 6 лет назад
  Areloch ebe2c2dead Add vector light support to forward materials. 6 лет назад
  Areloch e87dc787ee Corrected probe init'ing so they don't fight for the cubemap idx order 6 лет назад
  AzaezelX 57ee1882fa strip out unused pixspecular to cut down on sources of confusion 6 лет назад
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 лет назад
  Areloch ec3806bb0a Catches the remaining prepass to deferred changes on the engine side. 8 лет назад
  Areloch af8fbf0e3a Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 8 лет назад
  LuisAntonRebollo a4bf61f07b Fix x64 builds. 10 лет назад
  LuisAntonRebollo 7f183ef9e5 Separate OpenGL code from Linux or Mac. 11 лет назад
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 лет назад
  bank d2700f881c Source changes needed for Linux build. 13 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад