marauder2k7
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ea49af52a5
Update materialManager.cpp
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6 maanden geleden |
marauder2k7
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c025ea86b4
more cleanups
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6 maanden geleden |
marauder2k7
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a8d7664fc2
named target material reload clean
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6 maanden geleden |
marauder2k7
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1edfbcf447
fixes for reload and flush
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9 maanden geleden |
Areloch
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829cc2b24a
Adjusts some of the loading logic, for guiBitmapCtrl mostly, to not try and load ALL image content upfront during client init, improving load times
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1 jaar geleden |
AzaezelX
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645f88d4af
emissive to recivesShadows
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2 jaren geleden |
AzaezelX
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d23ee397e6
adds wetness
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2 jaren geleden |
Areloch
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cd82186231
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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3 jaren geleden |
AzaezelX
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e7403197c7
yell when warningmaterial is undefined
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4 jaren geleden |
Areloch
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d06c99a088
Adds function to get material definition by mapTo usage
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5 jaren geleden |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 jaren geleden |
AzaezelX
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 jaren geleden |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 jaren geleden |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 jaren geleden |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 jaren geleden |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 jaren geleden |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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11 jaren geleden |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 jaren geleden |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 jaren geleden |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 jaren geleden |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 jaren geleden |