marauder2k7
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73ad92b757
review notes from Az
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6 mesiacov pred |
marauder2k7
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fa8110ce8f
all DECLARE_IMAGEASSET refactored
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9 mesiacov pred |
marauder2k7
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efbe5e90f5
virtuals removed
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1 rok pred |
AtomicWalrus
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13fec9bb80
Squashed commit of the following:
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2 rokov pred |
AzaezelX
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98a079a797
code duplication prune. should aid in stability
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4 rokov pred |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 rokov pred |
Lukas Aldershaab
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1ffec9ab56
Add blend contrast slider
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4 rokov pred |
Lukas Aldershaab
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4f472bf402
New terrain blending
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4 rokov pred |
AzaezelX
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4250e1d1b4
simplification of the Class::_set<slotname>Asset methods, (as well as early outting before dAtoi(index) hurt itself if index was invalid)
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5 rokov pred |
Areloch
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f0068c2435
Updates macromagic to properly set up for init'ing when image assets are set in material and terrain materials
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5 rokov pred |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 rokov pred |
AzaezelX
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22b0785c73
augment imageasset with initMapSlot and bindMap class insert macros (and array variants) to make the conversion process for folks shifting from 3.x to 4.x cleaner, as well as autocreation of getter/setter methods andadditoinal acessor macros for consistency
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5 rokov pred |
Areloch
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4ce558f042
Reworks the terrain loader code to work with the assets.
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5 rokov pred |
AzaezelX
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29a8d5d36c
backend support for isSRGB and invSmooth flags, general cleanup HLSL side. left GLSL alone for sxs comparrison while we work out the kinks
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5 rokov pred |
Areloch
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796a95b8a5
Adds isSRGB and invertSmoothness checkboxes to terrain material editor
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5 rokov pred |
Areloch
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b19a4b22c8
Implementation of reflection and skylight probes.
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7 rokov pred |
LuisAntonRebollo
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7962eef7dd
Revert - Merge pull request #962 Fix OpenGL new terrain blend
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11 rokov pred |
Anis A. Hireche
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a954daa43f
terrain_blending_opengl_port_from_lukas_code
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11 rokov pred |
xoltan
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add2f8cb47
Terrain Macro Texture
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12 rokov pred |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 rokov pred |