marauder2k7
|
fd7342668c
streamline shape asset
|
hai 3 meses |
marauder2k7
|
2132379b05
backwards compat
|
hai 1 ano |
marauder2k7
|
4b2165668f
moar fixes
|
hai 1 ano |
marauder2k7
|
92b10df7eb
cleanup nodes
|
hai 1 ano |
marauder2k7
|
25b0c5e2b1
finish fill mode setting
|
hai 1 ano |
marauder2k7
|
48848f9706
rename vars
|
hai 1 ano |
marauder2k7
|
78f6206cde
repurposed sliders
|
hai 1 ano |
marauder2k7
|
efbe5e90f5
virtuals removed
|
hai 1 ano |
Areloch
|
8781f2ab55
Add getScriptPath console function to GUIAsset
|
%!s(int64=4) %!d(string=hai) anos |
Areloch
|
88ae8a9665
Added getShapeConstructorFilePath console function on shapeAsset
|
%!s(int64=4) %!d(string=hai) anos |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
%!s(int64=4) %!d(string=hai) anos |
AzaezelX
|
9e1c22204f
uninitialized variables-ts
|
%!s(int64=5) %!d(string=hai) anos |
OTHGMars
|
2eaa917e00
Import settings persistence
|
%!s(int64=6) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
d64e2a7019
Removed constexpr use to support VS2013
|
%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
1c2b096a72
Whitespace consistency
|
%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
39bea37fa0
minor fixes, and converted the type table
|
%!s(int64=8) %!d(string=hai) anos |
Thomas "elfprince13" Dickerson
|
500383591c
TSShapeConstruct commands converted
|
%!s(int64=8) %!d(string=hai) anos |
James Urquhart
|
a46779fad6
Defer re-init'ing the shape when TSShapeConstructor is loading a shape
|
%!s(int64=9) %!d(string=hai) anos |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
%!s(int64=12) %!d(string=hai) anos |
DavidWyand-GG
|
4b1334db9f
Removed hard coded directory paths
|
%!s(int64=12) %!d(string=hai) anos |
bank
|
12dbf49533
Fixed building on GCC 4.7.x
|
%!s(int64=13) %!d(string=hai) anos |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |