Areloch
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0dfad8f072
Merge pull request #2339 from Areloch/MountedCollisionsFix
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6 سال پیش |
Areloch
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6f5c215d9e
Adds logic to temporarily disable collisions of mounted objects on Players so you don't try colliding with things that are mounted to you when moving.
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6 سال پیش |
Marc Chapman
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461e2b6534
Set contrsaints for Player Z rotation
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6 سال پیش |
Areloch
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3a71c75596
Merge branch 'development' into EngineAPI-Refactor
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6 سال پیش |
Areloch
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36db8eacc3
Merge pull request #2236 from Azaezel/memberMess
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7 سال پیش |
Lukas Joergensen
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2e6133af48
Eliminate unnecessary uses of ConsoleMethod
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7 سال پیش |
Azaezel
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99aa6263e6
layer, and playerControllerComponent shadowvar cleanups
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7 سال پیش |
Azaezel
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0079899281
new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2).
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7 سال پیش |
Marc Chapman
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31f1d27a49
player-look -- modified player head and arm control
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8 سال پیش |
Marc Chapman
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9682ba318b
triggers -- exposes trigger states to other code.
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8 سال پیش |
Marc Chapman
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4b90b21d7d
anim-clip -- sequence selection by afx effects
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8 سال پیش |
Marc Chapman
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442b200ef6
obj-select -- object selection functionality
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8 سال پیش |
Marc Chapman
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01340843b2
core -- heartbeat call to arcaneFX::advanceTime() from within clientProcess().
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8 سال پیش |
Areloch
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0801a3cca8
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 سال پیش |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 سال پیش |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 سال پیش |
Areloch
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e8aff85322
Merge pull request #1808 from Azaezel/consistentCallbacks1
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9 سال پیش |
Anis
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60e258e5a9
Merge pull request #1806 from Azaezel/byeByeVarVar2
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9 سال پیش |
Azaezel
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5e1b6cbc48
clang: trailing else
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9 سال پیش |
Azaezel
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5f5466d90d
clang: consistent callbacks
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9 سال پیش |
Azaezel
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1ee127b753
more unused variable cleanups
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9 سال پیش |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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9 سال پیش |
James Urquhart
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212ac36cc1
Tidy up indentation in openvr changes
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9 سال پیش |
James Urquhart
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e6159a590a
Add basic support for showing openvr controllers and tracked objects
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9 سال پیش |
James Urquhart
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ba91478fad
Baseline working openvr code
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9 سال پیش |
Duion
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0336a681ab
fixes footsteps missing when no impactSoundId
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9 سال پیش |
OTHGMars
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037ee82982
Player Mounting
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11 سال پیش |
Anis
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1286a517d5
Merge pull request #1497 from Azaezel/soundEnumExtendability
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9 سال پیش |
Anis A. Hireche
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f701228a37
Steve Acaster's Ai Poses
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9 سال پیش |
RoundedIcon
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7924f056bd
Fix for collision issues with scaled players
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9 سال پیش |