История коммитов

Автор SHA1 Сообщение Дата
  Areloch e7bf49e801 Moved unneeded modules to Templates/Modules 6 лет назад
  Areloch 17cec11b97 Added refactor of Editor Settings window 6 лет назад
  AzaezelX 35ea209827 corrects a leak found with createcomposite 6 лет назад
  Areloch cedbd387d9 Updating BaseGame to work with PBR, and a PBR example module 6 лет назад
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 7 лет назад
  Azaezel f70e11c7d7 from@rextimmy: reports the same texture used with 2 conflicting textureProfiles (flipping back and forth causes duplicates) 8 лет назад
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Areloch 1ed8b05169 Initial implementation of the new Base Game Template and some starting modules. 8 лет назад
  rextimmy f6d624be8f Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class 8 лет назад
  Anis fe5bf90153 Merge pull request #1102 from Azaezel/mipmap_emission 9 лет назад
  Daniel Buckmaster 86e0e67496 Merge pull request #1352 from Areloch/PVS_Cleanup_807 10 лет назад
  Areloch 5c688260d5 Issue found with PVS-Studio: 10 лет назад
  Areloch 2002d74b78 Issue found with PVS-Studio: 10 лет назад
  Azaezel b8c750dd56 extraneous mipmap generation prune 10 лет назад
  Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 лет назад
  LuisAntonRebollo 7f46383eb5 Rename enum GFXTextureProfile::None for avoid conficts on Linux. 11 лет назад
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 лет назад
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 лет назад
  Robert Fritzen 171a24459f Remove namespace from header 12 лет назад
  DavidWyand-GG bfec2dfd79 Fix texture and object console paths 12 лет назад
  DavidWyand-GG 2824bcf649 Remove hard coded paths pass 1 12 лет назад
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 лет назад