Areloch
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15ef6bda92
Merge pull request #1935 from Areloch/RecordingSafetyCheck
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8 年 前 |
Areloch
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501b55d939
Adds a check to the record movie call so that it only happens in Release mode, to avoid crash issues with theora and debug mode.
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8 年 前 |
Areloch
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8985cbb0d3
Merge pull request #1894 from John3/enableVideoRecording
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8 年 前 |
Areloch
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ca4204be14
Merge pull request #1933 from Areloch/SDLMenubarFixins
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8 年 前 |
Areloch
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810117bb66
Merge pull request #1934 from Areloch/menubaracceleratorfix
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8 年 前 |
Areloch
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48bd911dcb
Made sure the old code was still there for non-SDL usage.
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8 年 前 |
Areloch
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a8f2fc567b
Fixes up the handling of accelerator keybinds for SDL - specifically compound ones with several modifier keys, ie ctrl-alt-shift-up.
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8 年 前 |
Areloch
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ac19e0e84c
Merge pull request #1928 from lukaspj/particle-manager-lmactivate-cleanup
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8 年 前 |
Areloch
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7185d9664d
Merge pull request #1923 from elfprince13/stringTableEmptyString
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8 年 前 |
Areloch
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08432978bf
Merge pull request #1922 from elfprince13/perProjectCmakes
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8 年 前 |
Areloch
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1523fe55de
Merge pull request #1931 from Areloch/LightingFix
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8 年 前 |
Thomas Dickerson
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6963d35145
Merge branch 'development' into stringTableEmptyString
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8 年 前 |
Areloch
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80a2a8c29a
Fixed the fadeout coloration when using textures, as well as some cleanup for the code.
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8 年 前 |
Areloch
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f8b650f7a1
Reworks the open/close functions of the gui and world editors so they will properly toggle between and clean up when closed.
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8 年 前 |
Areloch
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ec8b657b71
Adds support for multiple textures used in the strike rendering per @RichardsGameStudio's help.
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8 年 前 |
Areloch
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18f77a240d
Merge pull request #1925 from elfprince13/sdlUpdateFix
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8 年 前 |
Areloch
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f43bfd6ca2
Cleans up a few cmake options and flags a most of the alsoft and sdl options as advanced so they're not cluttering up the regular view for no reason
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8 年 前 |
Areloch
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c7b041f545
Fixes the debug netevent packing error by keeping the mStart value as it's proper 0-1 range until it gets to the client, using a temporary world-space var for finding strike target objects in the radius.
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8 年 前 |
Anis
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16baa4d51a
Merge pull request #1929 from lukaspj/renderpasmanager-initpersistfields
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8 年 前 |
Anis
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0911311e98
Merge pull request #1930 from rextimmy/texture_crash
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8 年 前 |
Areloch
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0aea1d5c33
Merge pull request #1878 from Areloch/splashAndWindowIcons
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8 年 前 |
Areloch
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6a204f3528
Missed removing the old BMP splash for the new PNG one.
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8 年 前 |
Areloch
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f02d0d6c4e
Hooks the splash window code up to the same image loading code as the icon code, and also adds a check if it tries to load a BMP for either(this is a bad format and really shouldn't be used for pretty much anything).
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8 年 前 |
Areloch
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713c93d328
Merge branch 'splashAndWindowIcons' of https://github.com/Areloch/Torque3D into development
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8 年 前 |
rextimmy
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f6d624be8f
Fix mipmap count and potential crash for non square textures that are allocated with GBitmap class
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8 年 前 |
rextimmy
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11532e10cc
Add log2 function to mMathFn.h
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8 年 前 |
Areloch
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598756f134
Merge pull request #1921 from Azaezel/lostLast
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8 年 前 |
LukasPJ
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f50d46dffc
Cleanup when deactivating light manager instead of reinitializing
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8 年 前 |
LukasPJ
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2029e3eb22
Make RenderPassManager call Parent::InitPersistFields
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8 年 前 |
Anis
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c702ba0f12
Merge pull request #1926 from elfprince13/patch-1
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8 年 前 |