|  Thomas "elfprince13" Dickerson | 27e2871b01
							
							Replaced StringTable->insert("") with StringTable->EmptyString() | 8 年 前 | 
				
					
						|  Thomas "elfprince13" Dickerson | bcc5459818
							
							whitespace | 8 年 前 | 
				
					
						|  Azaezel | dd071484da
							
							Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe | 8 年 前 | 
				
					
						|  Francisco Montañés García | 87fb2d827b
							
							I's not working because  onNavMeshUpdate string comparation will never succeed. | 9 年 前 | 
				
					
						|  Azaezel | c57b1a8b70
							
							clang reports: unclear || + && and &+| mixes. | 9 年 前 | 
				
					
						|  Francisco Montañés García | 800b7d1fd4
							
							Write Links only when mLinkIDs.size() > 0 | 9 年 前 | 
				
					
						|  Azaezel | 6a5820d3a2
							
							navmesh file load error-fix | 9 年 前 | 
				
					
						|  Azaezel | bac14875f4
							
							allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out. | 9 年 前 | 
				
					
						|  Azaezel | 554a871df9
							
							Merge branch 'development' into navMess2 | 9 年 前 | 
				
					
						|  Azaezel | 612d932372
							
							Revert "Update navMesh.cpp" | 9 年 前 | 
				
					
						|  Anis | f3ff199554
							
							Update navMesh.cpp | 9 年 前 | 
				
					
						|  Azaezel | f06db00255
							
							dynamic_cast check for regeneration for paranoias sake + an alias method. | 10 年 前 | 
				
					
						|  Azaezel | 45055f8f3e
							
							formatting | 10 年 前 | 
				
					
						|  Azaezel | e63c0a78a3
							
							NavMeshUpdateAll leak suppression (not 100% preventative) | 10 年 前 | 
				
					
						|  Azaezel | b0b39b5f83
							
							mDirtyTiles changed from std::queue to a vector | 10 年 前 | 
				
					
						|  Areloch | 527c3790d6
							
							Issue found with PVS-Studio: | 10 年 前 | 
				
					
						|  Areloch | 11398bb04e
							
							Issue found with PVS-Studio: | 10 年 前 | 
				
					
						|  Ben Payne | b721288d6b
							
							Use the wonderful empty() member instead of abusing size() | 10 年 前 | 
				
					
						|  Daniel Buckmaster | 0d1f1aeeb9
							
							Base navmesh size 1x1x1. | 10 年 前 | 
				
					
						|  Daniel Buckmaster | cb047bd7f0
							
							Rename all instances of Walkabout. | 10 年 前 | 
				
					
						|  Daniel Buckmaster | 199d98d096
							
							Made navmesh links render over the top of the mesh. | 11 年 前 | 
				
					
						|  Daniel Buckmaster | 86a9417cfd
							
							Removed another demo block. | 11 年 前 | 
				
					
						|  Daniel Buckmaster | f42e12940c
							
							Navmesh load/save now uses builtin file abstraction. | 11 年 前 | 
				
					
						|  Daniel Buckmaster | f4c940f4fe
							
							Added basic Walkabout with #define renamed and no editor. | 11 年 前 | 
				
					
						|  Andy Maloney | 396a7064dc
							
							Minor cleanups | 12 年 前 | 
				
					
						|  Daniel Buckmaster | df2abed2c4
							
							Added navmesh wrapper code and module. | 12 年 前 |