Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 years ago |
Areloch
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e06018aeea
Properly initiates the max number of drops per batch to avoid possible corruption issues.
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9 years ago |
Azaezel
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2723bfbc91
corrects corruption in precipitation class
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9 years ago |
rextimmy
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41e5caf22b
Direct3D11 Engine/source changes
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9 years ago |
Daniel Buckmaster
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9217dfa4bd
Stop precipitation from processing ticks when it's hidden.
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10 years ago |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 years ago |
LuisAntonRebollo
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1c95ce21d6
Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
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10 years ago |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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11 years ago |
LuisAntonRebollo
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a3bdaf128f
Fix memory corruption on Precipitation::destroySplash.
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11 years ago |
LuisAntonRebollo
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33742599b3
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
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11 years ago |
Thomas Fischer
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53abbe066d
added checks for valid pointers after locking
|
12 years ago |
thecelloman
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b4ea1123dc
Remove Interior Object format (DIF)
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12 years ago |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 years ago |