تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Anis 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers 9 سال پیش
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes 9 سال پیش
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. 9 سال پیش
  Azaezel 125b7aa636 banding: conforms misbehaving postfx to the hdr buffer format until we have a proper srgb compatible buffer to minimize that with 9 سال پیش
  Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean 9 سال پیش
  rextimmy 41e5caf22b Direct3D11 Engine/source changes 9 سال پیش
  Azaezel 067caec4a4 docstring. do note best practices is to internally trigger this kind of thing, but this way folks have a test-case to see if that is in fact the flaw for their derivatives. 9 سال پیش
  Azaezel cc618ce2e0 new method: ResetGFX(); 9 سال پیش
  Cameron Porter 4c17d4bb49 Fix case sensitivity and Platform::fileDelete 9 سال پیش
  Areloch 11398bb04e Issue found with PVS-Studio: 10 سال پیش
  James Urquhart 3a457749ec Oculus VR DK2 Support 10 سال پیش
  Ben Payne cadc390895 Fix leaked member var 10 سال پیش
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. 10 سال پیش
  Azaezel d5c42d0d44 Yikes. fatalityfix: need to create a platformtimer for the reference. 11 سال پیش
  Azaezel 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. 11 سال پیش
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 سال پیش
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} 11 سال پیش
  DavidWyand-GG 39ab93636c Update ReflectionManager on Scene Field Change 12 سال پیش
  DavidWyand-GG 15673810c6 Expand PostFX Viewport Options 12 سال پیش
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 سال پیش
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 سال پیش
  DavidWyand-GG b32e7688c2 Side by side rendering 12 سال پیش
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 سال پیش