Commit History

Autor SHA1 Mensaxe Data
  Anis 9cb413a38d Merge pull request #1763 from Azaezel/linearBuffers %!s(int64=9) %!d(string=hai) anos
  James Urquhart 212ac36cc1 Tidy up indentation in openvr changes %!s(int64=9) %!d(string=hai) anos
  James Urquhart f91aa639d6 Remove projection offset, add the hmd head matrix. Also tidy up a few things. %!s(int64=9) %!d(string=hai) anos
  Azaezel 125b7aa636 banding: conforms misbehaving postfx to the hdr buffer format until we have a proper srgb compatible buffer to minimize that with %!s(int64=9) %!d(string=hai) anos
  Areloch 6a40b8bb84 Merge pull request #1559 from rextimmy/dx11_clean %!s(int64=9) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Azaezel 067caec4a4 docstring. do note best practices is to internally trigger this kind of thing, but this way folks have a test-case to see if that is in fact the flaw for their derivatives. %!s(int64=9) %!d(string=hai) anos
  Azaezel cc618ce2e0 new method: ResetGFX(); %!s(int64=9) %!d(string=hai) anos
  Cameron Porter 4c17d4bb49 Fix case sensitivity and Platform::fileDelete %!s(int64=9) %!d(string=hai) anos
  Areloch 11398bb04e Issue found with PVS-Studio: %!s(int64=10) %!d(string=hai) anos
  James Urquhart 3a457749ec Oculus VR DK2 Support %!s(int64=10) %!d(string=hai) anos
  Ben Payne cadc390895 Fix leaked member var %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. %!s(int64=10) %!d(string=hai) anos
  Azaezel d5c42d0d44 Yikes. fatalityfix: need to create a platformtimer for the reference. %!s(int64=11) %!d(string=hai) anos
  Azaezel 4f3be25699 prevents an infinite while loop by putting a cap of 4MS on occlusion queries. %!s(int64=11) %!d(string=hai) anos
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency %!s(int64=11) %!d(string=hai) anos
  Thomas Fischer 6d8e0d7e25 refactored platform precompiler variable: TORQUE_OS_WIN{32,64,} %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 39ab93636c Update ReflectionManager on Scene Field Change %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 15673810c6 Expand PostFX Viewport Options %!s(int64=12) %!d(string=hai) anos
  cpusci 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx %!s(int64=12) %!d(string=hai) anos
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG b32e7688c2 Side by side rendering %!s(int64=12) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos