Histórico de Commits

Autor SHA1 Mensagem Data
  Azaezel 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. há 9 anos atrás
  Azaezel a0c0f5766f adresses #1704: partial reversion to 3.8 specs regarding layer blending. há 9 anos atrás
  rextimmy 41e5caf22b Direct3D11 Engine/source changes há 9 anos atrás
  Areloch 908be4818f Merge pull request #1519 from Azaezel/deferredShading há 9 anos atrás
  rextimmy 36daca8d8e Corrected FeatureSet::getNextFeatureIndex and ShaderFeature::getProcessIndex signed mismatch. há 9 anos atrás
  Azaezel 196b214eae engine: há 9 anos atrás
  Azaezel ce2964d2d0 diffuse/albedo texture linearization há 9 anos atrás
  Areloch b1d2ba8412 Merge pull request #1379 from Azaezel/C4189 há 10 anos atrás
  Areloch 95ab3a33a5 Merge pull request #719 from rextimmy/dxtnm-parallax-fix há 10 anos atrás
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: há 10 anos atrás
  Daniel Buckmaster 69f2efab8f Merge remote-tracking branch 'lukaspj/Fuzzy-texture-border-fix' into release-3.7 há 10 anos atrás
  LukasPJ a3f08df9e3 Fix for fuzzy borders há 10 anos atrás
  LuisAntonRebollo dd08fd2e7d Add OpenGL support. há 10 anos atrás
  LukasPJ ad7b75de09 Fix for fuzzy borders between textures há 10 anos atrás
  Lukas Joergensen 9612d3c290 BlendTotal is now an actual total rather than a max há 11 anos atrás
  rextimmy 3c56bf3a56 Fix to allow parallax mapping with dxtnm textures via the red channel. há 11 anos atrás
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes há 11 anos atrás
  xoltan add2f8cb47 Terrain Macro Texture há 12 anos atrás
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 há 13 anos atrás