Commit History

作者 SHA1 備註 提交日期
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 年之前
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 年之前
  Daniel Buckmaster 014b566014 Merge remote-tracking branch 'gg/development-3.6' into development 10 年之前
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. 10 年之前
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 年之前
  Daniel Buckmaster 9622f93d05 Fix weapon image camera shake. 11 年之前
  Daniel Buckmaster d08e594316 Merge pull request #682 from Azaezel/extended_onendSequence 11 年之前
  Azaezel db089ab45f consistency 11 年之前
  Daniel Buckmaster 439dc9c56d Fixed ShapeBase animation networking. 11 年之前
  Daniel Buckmaster 69179cf809 Removed ShapeBase::Thread::sound. 11 年之前
  Azaezel 11ac92accc adds the name of the sequence just completed for simple FSMs and the like. example usage: 11 年之前
  Thomas Fischer cd978039ac Merge pull request #635 from just-bank/engine-fixes 11 年之前
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 年之前
  Daniel Buckmaster 1702573b78 Merge pull request #612 from GarageGames/platform-type-consistency 11 年之前
  bank b2e6895554 Fix: preload() method on datablocks should always set errorStr when returning false. 11 年之前
  Azaezel 8d90558279 removes non-functional shield and invincibility functionality. 11 年之前
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency 11 年之前
  Thomas Fischer 502e346eb6 visual studio 2012 Level 4 warning fixes 11 年之前
  Andy Maloney 0db6e1bc57 Fix potential crashes 12 年之前
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. 12 年之前
  Daniel Buckmaster ce73a6b11a Exposed blowUp method to console. 12 年之前
  David Wyand 2dcc7f0247 Merge pull request #310 from thecelloman/goodbyeDIF 12 年之前
  Thomas Fischer aece85f02a added missing initialization and set pointer to NULL after deletion 12 年之前
  DavidWyand-GG 660250cccf Game cam and eye banking, control schemes 12 年之前
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 年之前
  thecelloman 7e5ddf4ca2 Resolve issue #163 12 年之前
  DavidWyand-GG 47787900a4 Change ShapeBase to only test if available meshes 12 年之前
  thecelloman 99e8bcb817 Add getMaxDamage() method. This will be needed for the forthcoming HealthTextHud GuiControl. 13 年之前
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 年之前