История коммитов

Автор SHA1 Сообщение Дата
  Robert MacGregor bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. 3 лет назад
  AzaezelX d883575d0f fix compilation flaws 3 лет назад
  JeffR 1496ffac6e Adds a systemCommand console utility function, which invokes the standard system() function call, and also has an optional callback return parameter. 3 лет назад
  JeffR fda722e355 Updates asset importer and project importer to output to separate log files into tools/logs 3 лет назад
  Jeff Hutchinson 4293aef858 This one slipped through - nextToken can't use local variable for its token variable. This was stated as one of the breaking changes in the origional PR. 3 лет назад
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. 3 лет назад
  Jeff Hutchinson 9448256422 Fix console garbage error when evaluating strings. 3 лет назад
  Areloch 48e994f7bd Shift file handling in importer to a standardized function 4 лет назад
  AzaezelX 594c4f65c7 bad constructor usage! bad! GCC no like! 4 лет назад
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 лет назад
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' 4 лет назад
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. 4 лет назад
  Lukas Aldershaab 55f459cf2d Add missing call to CInterface::IsMethod 4 лет назад
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases 4 лет назад
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 4 лет назад
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 лет назад
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 лет назад
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 лет назад
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction 7 лет назад
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 лет назад
  Azaezel 9b8c950701 console membervar cleanup 7 лет назад
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 лет назад
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows 7 лет назад
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 лет назад
  Phillip Khandeliants 959701208b Fixed V547: Bad C-string comparsion 8 лет назад
  Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream 8 лет назад
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space 8 лет назад
  Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path. 8 лет назад
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. 9 лет назад