Jeff Hutchinson
|
1b54162580
cleanup todos
|
4 years ago |
Jeff Hutchinson
|
717c7acca9
Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
|
4 years ago |
AzaezelX
|
3caa83284c
report simset names for add/remove errors
|
4 years ago |
Jeff Hutchinson
|
35500a87c6
initial port of the new interpreter
|
4 years ago |
Lukas Aldershaab
|
763c205451
Add type of Children in SimGroup and GuiControl
|
4 years ago |
Areloch
|
0b954459a3
Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented
|
4 years ago |
Areloch
|
6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
|
6 years ago |
Lukas Joergensen
|
7d91d0a577
Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
|
7 years ago |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 years ago |
Azaezel
|
2369645a5a
simset::objectList to simset::mObjectList
|
7 years ago |
Alex Piola
|
07cf85143b
fixes crash when callOnChildren
|
9 years ago |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
10 years ago |
jamesu
|
08d4f6ebc0
Improvements to console refactor code
|
12 years ago |
James Urquhart
|
38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
|
13 years ago |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 years ago |