Commit History

Author SHA1 Message Date
  Jeff Hutchinson 1b54162580 cleanup todos 4 years ago
  Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 years ago
  AzaezelX 3caa83284c report simset names for add/remove errors 4 years ago
  Jeff Hutchinson 35500a87c6 initial port of the new interpreter 4 years ago
  Lukas Aldershaab 763c205451 Add type of Children in SimGroup and GuiControl 4 years ago
  Areloch 0b954459a3 Added recursive scanning for utilized assets on any object within the scene, soas to catch objects in simgroups or parented 4 years ago
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 years ago
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic 7 years ago
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 years ago
  Azaezel 2369645a5a simset::objectList to simset::mObjectList 7 years ago
  Alex Piola 07cf85143b fixes crash when callOnChildren 9 years ago
  Vincent Gee acb192e2a5 Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 10 years ago
  jamesu 08d4f6ebc0 Improvements to console refactor code 12 years ago
  James Urquhart 38c8e52c1d Beginnings of the "pass everything using a native type wrapper" console code. 13 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago