OTHGMars
|
bed3be278c
GuiBitmapCtrl named texture fixes.
|
3 tahun lalu |
AzaezelX
|
8fa652a327
by request, changed fspin and the new "rotation" for bitmap gui elements to a more generic "angle" to preserve thedistinction between rotating a gui and rotating a 3d object.
|
3 tahun lalu |
AzaezelX
|
d07d113246
blatantly ganked from T2D; adds rotation as an option for drawbitmap
|
3 tahun lalu |
AzaezelX
|
98a079a797
code duplication prune. should aid in stability
|
3 tahun lalu |
Areloch
|
5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
|
4 tahun lalu |
Lukas Joergensen
|
76908eae3c
Eliminate DefineConsoleMethod
|
7 tahun lalu |
Azaezel
|
fbfd3ed8ed
clang: constructor initialization order
|
8 tahun lalu |
Areloch
|
e79e5eb616
Merge pull request #1608 from irei1as/patch-1
|
9 tahun lalu |
Azaezel
|
f8368cd7e9
adds bitmap coloration to: guibitmapctrl, guibitmapbarctrl, guianimbitmapctrl (and guicrosshairhud by way of inheritance)
|
9 tahun lalu |
irei1as
|
01e3cb53de
Set textures as bitmapctrl in script
|
9 tahun lalu |
Vincent Gee
|
acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
|
10 tahun lalu |
cpusci
|
7a8f46b19f
Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx
|
12 tahun lalu |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
12 tahun lalu |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 tahun lalu |