提交历史

作者 SHA1 备注 提交日期
  AzaezelX 4a7104e5ea fix TORQUE_TOOLS = off compilation 3 年之前
  dottools 01a3163d40 Engine GUI: Don't translate mouse coordinates in GuiCanvas::setCursorPos() 3 年之前
  JeffR ed36cf2c5c Changes for BaseUI Update 3 年之前
  Robert MacGregor 1b6b803a20 * BugFix: Clear a lot of warnings and correct a few actual programming errors along the way. 3 年之前
  OTHGMars 37c924512c Corrects console documentation. 3 年之前
  OTHGMars e035aa9114 GuiCanvas Callbacks 3 年之前
  AzaezelX 98a4e7fb12 dedicated gfx device surpression 3 年之前
  OTHGMars 9539a4a055 Adds comment explaining window position change in GuiCanvas. 4 年之前
  OTHGMars 1ba7070bb6 Maintains window position when updating video mode for LightManager compatibility. 4 年之前
  Areloch 26ef40950b Updated version of OTHGMars' updated window and resolution options modes. 4 年之前
  Areloch 5b289bce5e Shifts the tools messageboxes to be distinct from any messageboxes in the main game 5 年之前
  Areloch 69089e1ee2 Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into Preview4_0_MenuUIRework 5 年之前
  Areloch bc27125e90 Initial pass to rework and cleanup the main UI interface 5 年之前
  AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 年之前
  Azaezel 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 6 年之前
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 6 年之前
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 6 年之前
  Lukas Joergensen 0fff33869c Eliminate unnecessary uses of ConsoleMethod 7 年之前
  Lukas Joergensen 76908eae3c Eliminate DefineConsoleMethod 7 年之前
  Azaezel f0c29172ca gui shadowvar cleanups 7 年之前
  Areloch 4d10f02890 Tabs&Spaces 7 年之前
  Areloch 40fff8ef50 Stabilizes the add/remove behavior of menubars by also tracking the modeless background control the menubars use for proper cleanup as well. 7 年之前
  Areloch 2ca6af8e48 Refactors the Popup menus and GuiMenuBars to remove unneeded duplication and platform-specific/deprecated code. 7 年之前
  Marc Chapman 9d547537fd canvas -- Added a way for a child control to handle an event but still have GuiCanvas::processInputEvent() return false, therefore allowing the event to also be handled by the ActionMap. (see DemoGame::processInputEvent()) . Also added methods for clearing "down" status of mouse buttons in cases where ActionMap grabs the mouse for dragging and masks the up events from GuiCanvas. 8 年之前
  Areloch edd1e0a270 Removes Direct3D9 functionality. 8 年之前
  Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912 8 年之前
  Masquara 15f67015d3 Reordering initialization methods #1912 8 年之前
  Areloch ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年之前
  Thomas "elfprince13" Dickerson 1c2b096a72 Whitespace consistency 8 年之前
  Thomas "elfprince13" Dickerson 88106f9032 Fixed type inference for nulls in console functions 8 年之前