Commit Verlauf

Autor SHA1 Nachricht Datum
  AzaezelX f4e6060b52 pathshape cleanups and callbacks vor 3 Jahren
  Areloch 0a962342ac Adds handling to the path manager so it can deal with both looping and non-looping paths vor 4 Jahren
  AzaezelX f7f8faf47e truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden. vor 5 Jahren
  Areloch 9bf8337e4a Initial implementation of the Scene object for handling scenes/levels in a more consistent and deliberate way. vor 6 Jahren
  Azaezel 2369645a5a simset::objectList to simset::mObjectList vor 7 Jahren
  Azaezel 1f6e66a1d7 directional coloration for pathnodes, as well as enlarges both the look and handle size for ease of use. vor 8 Jahren
  Azaezel c5fa0557b5 garbage char in string vor 8 Jahren
  rextimmy 41e5caf22b Direct3D11 Engine/source changes vor 9 Jahren
  bank 62006e8b3c Remove unneeded double-initialization of the vars. vor 10 Jahren
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 vor 13 Jahren