Commit History

Author SHA1 Message Date
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 years ago
  Azaezel a5ab4acd01 pos to mSeqPos to resolve a method entry vs class entry 7 years ago
  Azaezel f9bf4fca4b new method: TSShapeInstance::resetMaterialList(). Sets all object-instance mapto values back to initial state. reskin now does so to avoid having to track origional values independently. (so say, if you've already got skin1 plugged in to one, and nothing in to another, no need to set skin1=skin2 on the first and skin2 or base=skin2 on the second to swap both on over to skin2). 7 years ago
  Areloch e023cf3a60 Merge pull request #2056 from Bloodknight/afx_merge_main 7 years ago
  Azaezel debfd9b780 Sanity check to ensure detail levels shift in tandem for skinned meshes 7 years ago
  Marc Chapman eeac02545a triggers -- exposes trigger states to other code. 8 years ago
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 years ago
  James Urquhart 3496c549b5 Hardware Skinning Support 10 years ago
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. 10 years ago
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development 10 years ago
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 years ago
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup 10 years ago
  bank bcb0b8e088 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSThread 11 years ago
  bank 69dbaf5b85 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSShape 11 years ago
  bank b0fcc91058 Fix: removed 'virtual' for classes which doesn't have child. 11 years ago
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 years ago