Historique des commits

Auteur SHA1 Message Date
  Robert MacGregor bd3a990140 * BugFix: Correct the 'gotoWebPage' function not using the VFS. il y a 3 ans
  AzaezelX d883575d0f fix compilation flaws il y a 3 ans
  JeffR 1496ffac6e Adds a systemCommand console utility function, which invokes the standard system() function call, and also has an optional callback return parameter. il y a 3 ans
  JeffR fda722e355 Updates asset importer and project importer to output to separate log files into tools/logs il y a 3 ans
  Jeff Hutchinson 4293aef858 This one slipped through - nextToken can't use local variable for its token variable. This was stated as one of the breaking changes in the origional PR. il y a 3 ans
  Jeff Hutchinson 27a4868b6e Fix buffer corruption. il y a 3 ans
  Jeff Hutchinson 9448256422 Fix console garbage error when evaluating strings. il y a 3 ans
  Areloch 48e994f7bd Shift file handling in importer to a standardized function il y a 4 ans
  AzaezelX 594c4f65c7 bad constructor usage! bad! GCC no like! il y a 4 ans
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets il y a 4 ans
  Lukas Aldershaab 099dd4f1f3 Parametrize script extension, default to 'tscript' il y a 4 ans
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. il y a 4 ans
  Lukas Aldershaab 55f459cf2d Add missing call to CInterface::IsMethod il y a 4 ans
  Lukas Aldershaab 197a62f6ea Convert dStrcmp to String::compare for more cases il y a 4 ans
  Lukas Aldershaab c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. il y a 4 ans
  Areloch 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor il y a 6 ans
  Lukas Joergensen 7d91d0a577 Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic il y a 7 ans
  Lukas Joergensen 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction il y a 7 ans
  Lukas Joergensen e718841467 Eliminate DefineConsoleFunction il y a 7 ans
  Azaezel cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess il y a 7 ans
  Azaezel 9b8c950701 console membervar cleanup il y a 7 ans
  Glenn Smith 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice il y a 7 ans
  Glenn Smith 79c34c68db Use strncpy instead of strcpy because again, buffer overflows il y a 7 ans
  Glenn Smith 7769da9434 Use strncat instead of strcat to prevent some buffer overflows il y a 7 ans
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy il y a 8 ans
  Phillip Khandeliants 959701208b Fixed V547: Bad C-string comparsion il y a 8 ans
  Thomas "elfprince13" Dickerson 849a1c1eb1 merged numerous changes from upstream il y a 8 ans
  Thomas "elfprince13" Dickerson 45ae5e71cb fixed lots of tabs and space il y a 8 ans
  Areloch 170cdadf60 Fixes window icons with SDL, hooking it through the var $Core::windowIcon as the path. il y a 8 ans
  Areloch 255fec1a9d Make exec() and getDSOPath() proper Con namespace functions. il y a 9 ans