AzaezelX
|
f4e6060b52
pathshape cleanups and callbacks
|
%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
fabd5864fa
uninitialized variables-t3d
|
%!s(int64=5) %!d(string=hai) anos |
Azaezel
|
a0dc2adff8
suppresses a leak potentially caused by Knot::mType||Knot::mPath entries.
|
%!s(int64=9) %!d(string=hai) anos |
rextimmy
|
41e5caf22b
Direct3D11 Engine/source changes
|
%!s(int64=9) %!d(string=hai) anos |
LuisAntonRebollo
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
%!s(int64=10) %!d(string=hai) anos |
LuisAntonRebollo
|
1c95ce21d6
Merge pull request #608 from BeamNG/use_gfxdevice_setupgenericshaders
|
%!s(int64=10) %!d(string=hai) anos |
LuisAntonRebollo
|
33742599b3
Use GFXDevice::setupGenericShaders for support non Fixed Fuction Pipelines.
|
%!s(int64=11) %!d(string=hai) anos |
Daniel Buckmaster
|
87d9e245b7
Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency
|
%!s(int64=11) %!d(string=hai) anos |
cpusci
|
4c35fd37af
Simple pass over the codebase to standardize the platform types.
|
%!s(int64=12) %!d(string=hai) anos |
Thomas Fischer
|
53abbe066d
added checks for valid pointers after locking
|
%!s(int64=12) %!d(string=hai) anos |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
%!s(int64=13) %!d(string=hai) anos |