Commit History

Author SHA1 Message Date
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 years ago
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 years ago
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent 2 years ago
  AzaezelX f07c8745b2 inspector cleanups 2 years ago
  AzaezelX 8821f62b0c misc fixes 2 years ago
  JeffR 15ef8b4fbe Cleaned up implementation of #712 3 years ago
  AzaezelX 98a079a797 code duplication prune. should aid in stability 3 years ago
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris 4 years ago
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 years ago
  AzaezelX 482e836797 membervar compile fix 4 years ago
  Areloch 3b111b14cc Merge pull request #417 from Azaezel/alpha40_shapeMacroMagic 4 years ago
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. 4 years ago
  AzaezelX 6408297eb9 add validation flagging for server objects 4 years ago
  AzaezelX 8bb43dd5ae error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth. 4 years ago
  AzaezelX 220771d2fe variation on #387 that also introduces errorcodes 4 years ago
  AzaezelX c626bc10e0 get shapeassetID read. TODO: find further flaws and unrem the filter 4 years ago
  Brian Roberts 6441ecd941 Merge pull request #317 from Areloch/ShapeBaseDataAssetify 4 years ago
  AzaezelX afb39d398f code review: 4 years ago
  Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling 4 years ago
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. 4 years ago
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX 5 years ago
  AzaezelX 76dbedb02f reskinning fixes 6 years ago
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP 6 years ago
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size 6 years ago
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. 6 years ago
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess 7 years ago
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux 7 years ago
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. 7 years ago
  Azaezel 6e0c24023f MountedImage& image = mMountedImageList[i]; clarification cases 7 years ago
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance 7 years ago