Histórico de Commits

Autor SHA1 Mensagem Data
  AzaezelX 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values há 2 anos atrás
  AzaezelX f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector há 2 anos atrás
  AzaezelX ace18d0246 layout consistency pass pt 2 -place shapebase inheriting initpersistfields up top so the child layout appends to the parent há 2 anos atrás
  AzaezelX f07c8745b2 inspector cleanups há 2 anos atrás
  AzaezelX 8821f62b0c misc fixes há 2 anos atrás
  JeffR 15ef8b4fbe Cleaned up implementation of #712 há 3 anos atrás
  AzaezelX 98a079a797 code duplication prune. should aid in stability há 3 anos atrás
  AzaezelX 11a29ef97a preload materials for shapebasedatas and debris há 4 anos atrás
  Areloch 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets há 4 anos atrás
  AzaezelX 482e836797 membervar compile fix há 4 anos atrás
  Areloch 3b111b14cc Merge pull request #417 from Azaezel/alpha40_shapeMacroMagic há 4 anos atrás
  AzaezelX 516a05301f corrected and implemented a usage of shapeasset macros (and stray membervars touched). todo: shapebaseimage, debris. há 4 anos atrás
  AzaezelX 6408297eb9 add validation flagging for server objects há 4 anos atrás
  AzaezelX 8bb43dd5ae error string interpreter, example of usage in shapebase::preload, plus flips the datablock filter back on to save some network bandwidth. há 4 anos atrás
  AzaezelX 220771d2fe variation on #387 that also introduces errorcodes há 4 anos atrás
  AzaezelX c626bc10e0 get shapeassetID read. TODO: find further flaws and unrem the filter há 4 anos atrás
  Brian Roberts 6441ecd941 Merge pull request #317 from Areloch/ShapeBaseDataAssetify há 4 anos atrás
  AzaezelX afb39d398f code review: há 4 anos atrás
  Areloch ead26ec18a Implements hook-look-up logic for shape assets to ShapeBaseData including autoimport handling há 4 anos atrás
  Areloch 8956559bfd Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code. há 4 anos atrás
  Areloch 9b907e77ee Swaps some references from the windows SDK-specific FLT_MAX to T3D's F32_MAX há 5 anos atrás
  AzaezelX 76dbedb02f reskinning fixes há 6 anos atrás
  AzaezelX dd1470202d Merge branch 'development' of https://github.com/GarageGames/Torque3D into PBR_ProbeArrayGLWIP há 6 anos atrás
  suncaller 31d0eb16f8 Clean up MSVC warning [C4312] conversion from type to type * of greater size há 6 anos atrás
  Areloch b4a1d18f42 Core implementation of Physical Based Rendering. há 7 anos atrás
  Areloch 5a1af9ccd7 Merge pull request #2236 from Azaezel/memberMess há 7 anos atrás
  Areloch 1f2847bc11 Merge pull request #2108 from Azaezel/reskinRedux há 7 anos atrás
  Azaezel f068664742 gamebase mmebervar cleanups. mPacked in particular is likely to geta followup for other cleaning. há 7 anos atrás
  Azaezel 6e0c24023f MountedImage& image = mMountedImageList[i]; clarification cases há 7 anos atrás
  Azaezel 654fc29dc2 bounds to mBounds conflict avoidance há 7 anos atrás