AzaezelX
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f5a34308f9
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2 jaren geleden |
OTHGMars
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46b0aee637
NavMesh loading from zip file.
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4 jaren geleden |
AzaezelX
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a46bf3d7e5
uninitialized variables-navigation
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5 jaren geleden |
Azaezel
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f00323c5b9
the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back.
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6 jaren geleden |
Areloch
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6cf0c9e360
Merge branch 'development' into EngineAPI-Refactor
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6 jaren geleden |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 jaren geleden |
Azaezel
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d0e47ee1ee
davmesh debug draw membervar cleanup
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7 jaren geleden |
Azaezel
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83aa47da1a
profiling blocks for navmesh subsystem analysis
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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27e2871b01
Replaced StringTable->insert("") with StringTable->EmptyString()
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8 jaren geleden |
Thomas "elfprince13" Dickerson
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bcc5459818
whitespace
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8 jaren geleden |
Azaezel
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dd071484da
Merge branch 'development' of https://github.com/GarageGames/Torque3D into andOrMaybe
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8 jaren geleden |
Francisco Montañés García
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87fb2d827b
I's not working because onNavMeshUpdate string comparation will never succeed.
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8 jaren geleden |
Azaezel
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c57b1a8b70
clang reports: unclear || + && and &+| mixes.
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8 jaren geleden |
Francisco Montañés García
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800b7d1fd4
Write Links only when mLinkIDs.size() > 0
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9 jaren geleden |
Azaezel
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6a5820d3a2
navmesh file load error-fix
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9 jaren geleden |
Azaezel
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bac14875f4
allows navmeshes to generate for most scene objects, and adds a NavMeshIgnore method for object-instances to filter them out.
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9 jaren geleden |
Azaezel
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554a871df9
Merge branch 'development' into navMess2
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9 jaren geleden |
Azaezel
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612d932372
Revert "Update navMesh.cpp"
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9 jaren geleden |
Anis
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f3ff199554
Update navMesh.cpp
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9 jaren geleden |
Azaezel
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f06db00255
dynamic_cast check for regeneration for paranoias sake + an alias method.
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9 jaren geleden |
Azaezel
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45055f8f3e
formatting
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9 jaren geleden |
Azaezel
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e63c0a78a3
NavMeshUpdateAll leak suppression (not 100% preventative)
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9 jaren geleden |
Azaezel
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b0b39b5f83
mDirtyTiles changed from std::queue to a vector
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9 jaren geleden |
Areloch
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527c3790d6
Issue found with PVS-Studio:
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10 jaren geleden |
Areloch
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11398bb04e
Issue found with PVS-Studio:
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10 jaren geleden |
Ben Payne
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b721288d6b
Use the wonderful empty() member instead of abusing size()
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10 jaren geleden |
Daniel Buckmaster
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0d1f1aeeb9
Base navmesh size 1x1x1.
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10 jaren geleden |
Daniel Buckmaster
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cb047bd7f0
Rename all instances of Walkabout.
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10 jaren geleden |
Daniel Buckmaster
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199d98d096
Made navmesh links render over the top of the mesh.
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10 jaren geleden |
Daniel Buckmaster
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86a9417cfd
Removed another demo block.
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10 jaren geleden |