Історія комітів

Автор SHA1 Опис Дата
  Areloch 6ade6f08ce Updated Assimp 5 роки тому
  AzaezelX afa52850c3 Merge branch 'CustomShaderFeaturesPR' of https://github.com/Areloch/Torque3D into alpha40Macwork 6 роки тому
  Areloch 529558f671 Initial implementation of Custom Shader Features 6 роки тому
  Areloch c283295f22 Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development 6 роки тому
  Areloch 2abdef7459 Collapse the ProbeManager into RenderProbeMgr to simplify the probe management/rendering behavior(as the game sim doesn't require simple access to probe data, unlike lights) 6 роки тому
  Areloch 57f8549abe Shifted to the static-list arrangement for probe instance tracking to help performance as well as drastically streamline the data submission/material instance flow for probe rendering. 6 роки тому
  Areloch f31445751f Updates and fixes to probe and lighting logic. 7 роки тому
  Areloch b19a4b22c8 Implementation of reflection and skylight probes. 7 роки тому
  Areloch 7219899287 Working on shader const binding 7 роки тому
  Areloch 70c154c7d3 Implement of the shader consts binding. 7 роки тому
  James Urquhart 3496c549b5 Hardware Skinning Support 10 роки тому
  Azaezel 8c5810adad The final step (barring any overlooked missing bits, requested refactors, and of course, rolling in dependencies already submitted as PRs) consists of: 9 роки тому
  Areloch a90eb9762b Re-submission of the Volumetric Fog PR, with cleanup. 9 роки тому
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. 10 роки тому
  LukasPJ 30a8401d14 Add support for rendering particles to the glow buffer 10 роки тому
  Thomas Fischer 004f04660b refactored the constructor to not use a default reference to a static member 11 роки тому
  thecelloman b4ea1123dc Remove Interior Object format (DIF) 12 роки тому
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 13 роки тому