Commit History

Autor SHA1 Mensaxe Data
  Jeff Hutchinson 1940becb2d Compilation fixes for C++20 %!s(int64=2) %!d(string=hai) anos
  AzaezelX bd1bbdc258 correct mac compilation %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor bd979aa5cf * Adjustment: Minor formatting fix in basics.cmake. %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor d1dbfad0c7 * [MacOS] BugFix: Correct the MacOS executable not being output to the game directory when no build configuration is provided. %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor 58f6431ff0 * BugFix: Correct compilation for MacOS by explicitly specifying C++11 for all libraries and C++17 for the engine itself. %!s(int64=3) %!d(string=hai) anos
  AzaezelX 490b8271e8 fix erroneous clipout %!s(int64=3) %!d(string=hai) anos
  AzaezelX 583014de60 fix erroneous clipout %!s(int64=3) %!d(string=hai) anos
  AzaezelX 1816b3ca0c modular source work %!s(int64=3) %!d(string=hai) anos
  rextimmy d58cf398a9 make use of folder properties in cmake %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor 6b56210a47 * Feature: Properly detect ARM32/ARM64 in the CMake build process and enable ARM NEON when either of these are detected. %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor 9d9db307c7 * [Build] BugFix: Correct CMake errors on Windows. %!s(int64=3) %!d(string=hai) anos
  Robert MacGregor ca5e706ab4 * [CMake] BugFix: Clear several CMake warnings. %!s(int64=3) %!d(string=hai) anos
  Joseph fe9dc1e25b Help from Az finally gave the correct answer to the problem I was trying to address originally, so really this fix is from Az. %!s(int64=4) %!d(string=hai) anos
  Joseph 4c781ce5c6 Enables support for having your project directory different to your Torque engine directory. %!s(int64=4) %!d(string=hai) anos
  Areloch 3fa7a0d4fa Various fixes %!s(int64=6) %!d(string=hai) anos
  rextimmy b23b8d118e Physx 3.3 cmake support %!s(int64=8) %!d(string=hai) anos
  RexTimmy 79dca17d5e Change VS to use the default fp:precise %!s(int64=8) %!d(string=hai) anos
  RexTimmy dd64004eaf MacOS platform support. %!s(int64=8) %!d(string=hai) anos
  Areloch ec6f9c05a6 Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL. %!s(int64=9) %!d(string=hai) anos
  wcb 845ec9c452 CMake NMake fix to place exe in game directory %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. %!s(int64=10) %!d(string=hai) anos
  Ben Payne d1f450a001 Fix malformed flags %!s(int64=10) %!d(string=hai) anos
  Ben Payne 4b57dde346 Fix broken cmake macro %!s(int64=10) %!d(string=hai) anos
  Ben Payne 58f07aecb4 Fix CMP0043 cmake warning when using cmake 3.0.2 %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 6bfb7d8186 CMake changes for WIN64 %!s(int64=11) %!d(string=hai) anos
  Anders Dahnielson 0ca4dc75a8 Improving CMake build system for power user %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 57ac2f8546 Add GG(c) and MIT license to CMake files. %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 17bd69e659 CMake changes for dedicated builds. %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo 8a50895062 Clean CMake files. %!s(int64=11) %!d(string=hai) anos
  LuisAntonRebollo efa3c02291 CMake: Remove unsused variable, and revert a small change. %!s(int64=11) %!d(string=hai) anos