Jeff Hutchinson
|
1940becb2d
Compilation fixes for C++20
|
%!s(int64=2) %!d(string=hai) anos |
AzaezelX
|
bd1bbdc258
correct mac compilation
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
bd979aa5cf
* Adjustment: Minor formatting fix in basics.cmake.
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
d1dbfad0c7
* [MacOS] BugFix: Correct the MacOS executable not being output to the game directory when no build configuration is provided.
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
58f6431ff0
* BugFix: Correct compilation for MacOS by explicitly specifying C++11 for all libraries and C++17 for the engine itself.
|
%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
490b8271e8
fix erroneous clipout
|
%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
583014de60
fix erroneous clipout
|
%!s(int64=3) %!d(string=hai) anos |
AzaezelX
|
1816b3ca0c
modular source work
|
%!s(int64=3) %!d(string=hai) anos |
rextimmy
|
d58cf398a9
make use of folder properties in cmake
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
6b56210a47
* Feature: Properly detect ARM32/ARM64 in the CMake build process and enable ARM NEON when either of these are detected.
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
9d9db307c7
* [Build] BugFix: Correct CMake errors on Windows.
|
%!s(int64=3) %!d(string=hai) anos |
Robert MacGregor
|
ca5e706ab4
* [CMake] BugFix: Clear several CMake warnings.
|
%!s(int64=3) %!d(string=hai) anos |
Joseph
|
fe9dc1e25b
Help from Az finally gave the correct answer to the problem I was trying to address originally, so really this fix is from Az.
|
%!s(int64=4) %!d(string=hai) anos |
Joseph
|
4c781ce5c6
Enables support for having your project directory different to your Torque engine directory.
|
%!s(int64=4) %!d(string=hai) anos |
Areloch
|
3fa7a0d4fa
Various fixes
|
%!s(int64=6) %!d(string=hai) anos |
rextimmy
|
b23b8d118e
Physx 3.3 cmake support
|
%!s(int64=8) %!d(string=hai) anos |
RexTimmy
|
79dca17d5e
Change VS to use the default fp:precise
|
%!s(int64=8) %!d(string=hai) anos |
RexTimmy
|
dd64004eaf
MacOS platform support.
|
%!s(int64=8) %!d(string=hai) anos |
Areloch
|
ec6f9c05a6
Integrates the nativeFileDialog library to enable native file dialogs on the major platforms. It is activated with SDL.
|
%!s(int64=9) %!d(string=hai) anos |
wcb
|
845ec9c452
CMake NMake fix to place exe in game directory
|
%!s(int64=10) %!d(string=hai) anos |
LuisAntonRebollo
|
4e9034854d
Linux implementation. Include changes for gcc x64.
|
%!s(int64=10) %!d(string=hai) anos |
Ben Payne
|
d1f450a001
Fix malformed flags
|
%!s(int64=10) %!d(string=hai) anos |
Ben Payne
|
4b57dde346
Fix broken cmake macro
|
%!s(int64=10) %!d(string=hai) anos |
Ben Payne
|
58f07aecb4
Fix CMP0043 cmake warning when using cmake 3.0.2
|
%!s(int64=10) %!d(string=hai) anos |
LuisAntonRebollo
|
6bfb7d8186
CMake changes for WIN64
|
%!s(int64=11) %!d(string=hai) anos |
Anders Dahnielson
|
0ca4dc75a8
Improving CMake build system for power user
|
%!s(int64=11) %!d(string=hai) anos |
LuisAntonRebollo
|
57ac2f8546
Add GG(c) and MIT license to CMake files.
|
%!s(int64=11) %!d(string=hai) anos |
LuisAntonRebollo
|
17bd69e659
CMake changes for dedicated builds.
|
%!s(int64=11) %!d(string=hai) anos |
LuisAntonRebollo
|
8a50895062
Clean CMake files.
|
%!s(int64=11) %!d(string=hai) anos |
LuisAntonRebollo
|
efa3c02291
CMake: Remove unsused variable, and revert a small change.
|
%!s(int64=11) %!d(string=hai) anos |