Brian Roberts 05a083ca6f Merge pull request #1234 from marauder2k9-torque/virtuals-override 1 سال پیش
..
D3D11 2b295fb7f0 rest of virtuals removed 1 سال پیش
Null 8dc3163fae Update gfxNullDevice.cpp 1 سال پیش
bitmap 05a083ca6f Merge pull request #1234 from marauder2k9-torque/virtuals-override 1 سال پیش
gl 2b295fb7f0 rest of virtuals removed 1 سال پیش
sim efbe5e90f5 virtuals removed 1 سال پیش
util edd1e0a270 Removes Direct3D9 functionality. 8 سال پیش
video 2b295fb7f0 rest of virtuals removed 1 سال پیش
gFont.cpp d87199f5da Final Cleanup 1 سال پیش
gFont.h b9c207765e uninitialized variables-gfx 5 سال پیش
gfxAPI.cpp 75625dc679 Reverse depth & 32F buffer format 2 سال پیش
gfxAPI.h 5a933c00d3 Removed old fixed function code from GFX. 5 سال پیش
gfxAdapter.h b9c207765e uninitialized variables-gfx 5 سال پیش
gfxCardProfile.cpp 89b0c7f73b Console Refactor 2 سال پیش
gfxCardProfile.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxCubemap.cpp ad3c961579 get probes displaying with low Texture quality 3 سال پیش
gfxCubemap.h efbe5e90f5 virtuals removed 1 سال پیش
gfxDebugEvent.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxDevice.cpp cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 سال پیش
gfxDevice.h cd82186231 Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select 3 سال پیش
gfxDeviceStatistics.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxDeviceStatistics.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxDrawUtil.cpp d9c4269d8b bug fix 1 سال پیش
gfxDrawUtil.h 0d448ad761 smoothing out results from gui shaders 1 سال پیش
gfxEnums.h e6c653c441 warnings cleanup 1 سال پیش
gfxFence.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
gfxFence.h efbe5e90f5 virtuals removed 1 سال پیش
gfxFontRenderBatcher.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 سال پیش
gfxFontRenderBatcher.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxFormatUtils.cpp 75625dc679 Reverse depth & 32F buffer format 2 سال پیش
gfxFormatUtils.h b9c207765e uninitialized variables-gfx 5 سال پیش
gfxInit.cpp 38b81eb804 Adds a logical check for when we try and check for found adapters, so if we're defined to use a Null device, we can skip looking around 2 سال پیش
gfxInit.h 212ac36cc1 Tidy up indentation in openvr changes 9 سال پیش
gfxOcclusionQuery.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxOcclusionQuery.h efbe5e90f5 virtuals removed 1 سال پیش
gfxPrimitiveBuffer.cpp 28d303c5ea Added immutable vertex and index buffers. 10 سال پیش
gfxPrimitiveBuffer.h efbe5e90f5 virtuals removed 1 سال پیش
gfxResource.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxResource.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxShader.cpp 808e2f4200 Groundwork for other shaders 1 سال پیش
gfxShader.h efbe5e90f5 virtuals removed 1 سال پیش
gfxStateBlock.cpp 63b2aba467 Apply suggestions from code review 2 سال پیش
gfxStateBlock.h efbe5e90f5 virtuals removed 1 سال پیش
gfxStringEnumTranslate.cpp 75625dc679 Reverse depth & 32F buffer format 2 سال پیش
gfxStringEnumTranslate.h 5a933c00d3 Removed old fixed function code from GFX. 5 سال پیش
gfxStructs.cpp bab3d9d5f3 Fix for bug in GFXVideoMode::parseFromString() 7 سال پیش
gfxStructs.h 5a933c00d3 Removed old fixed function code from GFX. 5 سال پیش
gfxTarget.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxTarget.h efbe5e90f5 virtuals removed 1 سال پیش
gfxTextureArray.cpp cdf3b6cf79 kill console spam 3 سال پیش
gfxTextureArray.h efbe5e90f5 virtuals removed 1 سال پیش
gfxTextureHandle.cpp 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 سال پیش
gfxTextureHandle.h 45d304ee31 Fixes the backend logic for setting/creating 3DTextures in D3D11 5 سال پیش
gfxTextureManager.cpp d23ee397e6 adds wetness 3 سال پیش
gfxTextureManager.h d23ee397e6 adds wetness 3 سال پیش
gfxTextureObject.cpp 7216ba8530 Revert "revert #1148 as prematurely incorporated" 1 سال پیش
gfxTextureObject.h efbe5e90f5 virtuals removed 1 سال پیش
gfxTextureProfile.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
gfxTextureProfile.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 سال پیش
gfxTransformSaver.h 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxVertexBuffer.cpp 7dbfe6994d Engine directory for ticket #1 13 سال پیش
gfxVertexBuffer.h efbe5e90f5 virtuals removed 1 سال پیش
gfxVertexColor.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
gfxVertexColor.h 4e984cfd40 from @rextimmy - linearcolor set and = operators 6 سال پیش
gfxVertexFormat.cpp b9c207765e uninitialized variables-gfx 5 سال پیش
gfxVertexFormat.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 سال پیش
gfxVertexTypes.cpp 3496c549b5 Hardware Skinning Support 9 سال پیش
gfxVertexTypes.h 3496c549b5 Hardware Skinning Support 9 سال پیش
primBuilder.cpp 5a933c00d3 Removed old fixed function code from GFX. 5 سال پیش
primBuilder.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 سال پیش
screenshot.cpp d87199f5da Final Cleanup 1 سال پیش
screenshot.h e7fb6a54de Fix: Added missing virtual destructors for classes with virtual functions. 11 سال پیش