Brian Roberts 06e4ce01a9 Merge pull request #1024 from Azaezel/alpha41/TypeHints 2 anni fa
..
test 0550eb3109 Cleanup 2 anni fa
CMDgram.y 1940becb2d Compilation fixes for C++20 3 anni fa
CMDscan.cpp 1940becb2d Compilation fixes for C++20 3 anni fa
CMDscan.l 1940becb2d Compilation fixes for C++20 3 anni fa
ICallMethod.h 50df52ecfc more console refactor. 4 anni fa
SimXMLDocument.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
SimXMLDocument.h 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 4 anni fa
arrayObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
arrayObject.h 45ae5e71cb fixed lots of tabs and space 9 anni fa
ast.h 1940becb2d Compilation fixes for C++20 3 anni fa
astAlloc.cpp 1940becb2d Compilation fixes for C++20 3 anni fa
astNodes.cpp 0ce2da3a23 clean up math varsize complaints 2 anni fa
bison.bat 7dbfe6994d Engine directory for ticket #1 13 anni fa
bison.simple 5fa7c62ba9 * BugFix: Don't use the register keyword in the console grammar files. 4 anni fa
cmdgram.cpp 1940becb2d Compilation fixes for C++20 3 anni fa
cmdgram.h d666322a1b Merging 8 anni fa
codeBlock.cpp 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 anni fa
codeBlock.h 5cce344bb1 * BugFix: Fix a missing <vector> include for GCC. 4 anni fa
compiledEval.cpp 0d981b62cf Merge pull request #1015 from Azaezel/alpha41/consoleCleanups 2 anni fa
compiler.cpp 2e03108856 Optionally allow to treat script assert as warning 4 anni fa
compiler.h 2e03108856 Optionally allow to treat script assert as warning 4 anni fa
console.cpp b86716c670 further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes 2 anni fa
console.h 1940becb2d Compilation fixes for C++20 3 anni fa
consoleDoc.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anni fa
consoleDoc.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
consoleFunctions.cpp f79c6280b3 fix strrepeat <0 2 anni fa
consoleFunctions.h f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
consoleInternal.cpp b86716c670 further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes 2 anni fa
consoleInternal.h b86716c670 further console cleanups. mostly of the form of correcting uninitialized values. some arithmatic sizes 2 anni fa
consoleLogger.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
consoleLogger.h 35500a87c6 initial port of the new interpreter 4 anni fa
consoleObject.cpp 1b33b01eb1 add "docsURL" filter to assignFieldsFrom to prevent it from triggering opening web pages when inheriting values 2 anni fa
consoleObject.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 anni fa
consoleParser.cpp 45ae5e71cb fixed lots of tabs and space 9 anni fa
consoleParser.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
consoleTypes.cpp eca3fbfa67 * [UUID] BugFix: Correct a memory mismanagement error in UUID programming due to the way xuuid_t is utilized. 4 anni fa
consoleTypes.h 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
consoleValueStack.h 964fde8f09 Goodbye String Stack! 4 anni fa
consoleXMLExport.cpp e718841467 Eliminate DefineConsoleFunction 7 anni fa
consoleXMLExport.h 4bc1491714 clang catch: garbage in line directives 9 anni fa
debugOutputConsumer.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
debugOutputConsumer.h 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 anni fa
dynamicTypes.cpp c999baf7ed Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense. 5 anni fa
dynamicTypes.h 9c4191702c Properly specify type of console types with a different native type 5 anni fa
engineAPI.h 6ad2876504 * BugFix: Correct 3 missing defines in the GCC types include file. 4 anni fa
engineDoc.cpp 93500b6ac4 more changes. 4 anni fa
engineExports.cpp 15f67015d3 Reordering initialization methods #1912 8 anni fa
engineExports.h 339393aa85 adress https://github.com/TorqueGameEngines/Torque3D/pull/1015#discussion_r1179352178 2 anni fa
engineFunctions.cpp fbfd3ed8ed clang: constructor initialization order 9 anni fa
engineFunctions.h 42ca155301 Fix non-mvc compilation in EngineDefaultArguments 5 anni fa
engineObject.cpp 0ce2da3a23 clean up math varsize complaints 2 anni fa
engineObject.h 0ce2da3a23 clean up math varsize complaints 2 anni fa
enginePrimitives.cpp 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 anni fa
enginePrimitives.h 68b6884665 EngineAPI: Expose strings as UTF8 instead of UTF16 5 anni fa
engineStructs.cpp a241d27b58 Expand EngineAPI type definitions 5 anni fa
engineStructs.h a241d27b58 Expand EngineAPI type definitions 5 anni fa
engineTypeInfo.cpp 2c1508c169 uninitialized variables-console 5 anni fa
engineTypeInfo.h fb412ff108 Add Type information for Properties in EngineXMLExport 7 anni fa
engineTypes.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
engineTypes.h 0b5fd8db6e Engine API: Pass structs by reference 5 anni fa
engineXMLExport.cpp f4c8e2683e Improve type detection of EngineAPI types 5 anni fa
fieldBrushObject.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
fieldBrushObject.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
fileSystemFunctions.cpp 4572a0c774 fix getDirectoryList 2 anni fa
fixedTuple.h d567bc9735 Improve Engine API export, robust Default Value logic and allow _ in arg 5 anni fa
generateCompiler.bat 7dbfe6994d Engine directory for ticket #1 13 anni fa
optimizer.cpp 02447f0996 compile fixes. 4 anni fa
persistenceManager.cpp 5525f8ecdd Converts all game, gui editor, and system classes to utilize assets 4 anni fa
persistenceManager.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
propertyParsing.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
propertyParsing.h 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 anni fa
returnBuffer.cpp 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 anni fa
returnBuffer.h 18dee487f9 Use a circular buffer for getReturnBuffer because StringStack's would get clobbered too quickly 7 anni fa
runtimeClassRep.cpp 7dbfe6994d Engine directory for ticket #1 13 anni fa
runtimeClassRep.h 7a3b40a86d Initial Implementation of the Taml, Asset and Modules systems. 10 anni fa
scriptFilename.cpp 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 anni fa
scriptFilename.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
scriptObjects.cpp f5a34308f9 add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2 anni fa
scriptObjects.h b56f8674cd New ScriptTickObject 13 anni fa
sim.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 anni fa
sim.h 1940becb2d Compilation fixes for C++20 3 anni fa
simBase.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
simDatablock.cpp 2c1508c169 uninitialized variables-console 5 anni fa
simDatablock.h 3c97471630 substitution statements conformed to standard class:mVar standard 7 anni fa
simDictionary.cpp 0fab2ebf54 Added fallback handling to MaterialAssets if the asset was found but the matDef was not 4 anni fa
simDictionary.h bcc5459818 whitespace 9 anni fa
simEvents.cpp 59312d7d52 debugger support 4 anni fa
simEvents.h 50df52ecfc more console refactor. 4 anni fa
simFieldDictionary.cpp cbce2ee805 Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess 7 anni fa
simFieldDictionary.h 2c1508c169 uninitialized variables-console 5 anni fa
simManager.cpp bfe3d4d02b Shifts handling of forest brush and item elements into standard simsets for consistency 3 anni fa
simObject.cpp 25e96b613b better callback filtering for getMethodSigs 2 anni fa
simObject.h b1f118898e add TypeHints for inspector viewing 2 anni fa
simObjectList.cpp 755bbacaa0 Fix specific usage of Con::executef where it was not being assigned to a ConsoleValue before getting it's data out of it. 4 anni fa
simObjectList.h 7dbfe6994d Engine directory for ticket #1 13 anni fa
simObjectMemento.cpp 47d5b6ead7 As suggested, extract strlen calls from sizes into variables so it isn't called twice 7 anni fa
simObjectMemento.h bcc5459818 whitespace 9 anni fa
simObjectRef.h 5ef130d581 Fixed some random Worder warnings 10 anni fa
simPersistID.cpp e95a5bf139 Expose SimPersistID to EngineAPI 5 anni fa
simPersistID.h e95a5bf139 Expose SimPersistID to EngineAPI 5 anni fa
simPersistSet.cpp 50df52ecfc more console refactor. 4 anni fa
simPersistSet.h 50df52ecfc more console refactor. 4 anni fa
simSerialize.cpp bcc5459818 whitespace 9 anni fa
simSet.cpp 9e036f142b fix warn reports for buffer oveeruns 2 anni fa
simSet.h 35500a87c6 initial port of the new interpreter 4 anni fa
stringStack.cpp f056e181b7 remove unused code. 4 anni fa
stringStack.h f056e181b7 remove unused code. 4 anni fa
telnetConsole.cpp 2c1508c169 uninitialized variables-console 5 anni fa
telnetConsole.h 2c1508c169 uninitialized variables-console 5 anni fa
telnetDebugger.cpp acc2e73f48 Release memory 2 anni fa
telnetDebugger.h 099dd4f1f3 Parametrize script extension, default to 'tscript' 5 anni fa
typeValidators.cpp bcc5459818 whitespace 9 anni fa
typeValidators.h 2c1508c169 uninitialized variables-console 5 anni fa