Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
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arch 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年 前
collada 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
loader fbfd3ed8ed clang: constructor initialization order 9 年 前
instancingMatHook.cpp 30144a9f98 TheoraTextureObject 12 年 前
instancingMatHook.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsAnimate.cpp 2002d74b78 Issue found with PVS-Studio: 10 年 前
tsCollision.cpp 3496c549b5 Hardware Skinning Support 9 年 前
tsDecal.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
tsDecal.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsDump.cpp 2002d74b78 Issue found with PVS-Studio: 10 年 前
tsIntegerSet.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
tsIntegerSet.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsLastDetail.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
tsLastDetail.h 7a8f46b19f Update for float, double and unsigned char, unsigned short, short, etc. char was left alone: read why here http://msdn.microsoft.com/en-us/library/cc953fe1.aspx 12 年 前
tsMaterialList.cpp 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 8 年 前
tsMaterialList.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsMesh.cpp ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年 前
tsMesh.h ed14b6fced Removes bits of code and includes that are based on old 360, xbox and PS3 flags that are no longer needed. 8 年 前
tsMeshFit.cpp 3496c549b5 Hardware Skinning Support 9 年 前
tsMeshIntrinsics.cpp 214aae7277 Removed the unneeded PPC And Altivec elements, and removed the LOCBUILD flag 8 年 前
tsMeshIntrinsics.h 3496c549b5 Hardware Skinning Support 9 年 前
tsPartInstance.cpp 3496c549b5 Hardware Skinning Support 9 年 前
tsPartInstance.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsRenderState.cpp fbfd3ed8ed clang: constructor initialization order 9 年 前
tsRenderState.h 3496c549b5 Hardware Skinning Support 9 年 前
tsShape.cpp cc9955e102 unused variable cleanup 9 年 前
tsShape.h a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年 前
tsShapeAlloc.cpp 489106ae5e replaced UNUSED and assert combination by a fixed up assert macro - thanks luis! :) 12 年 前
tsShapeAlloc.h 7dbfe6994d Engine directory for ticket #1 13 年 前
tsShapeConstruct.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年 前
tsShapeConstruct.h d64e2a7019 Removed constexpr use to support VS2013 9 年 前
tsShapeEdit.cpp a46779fad6 Defer re-init'ing the shape when TSShapeConstructor is loading a shape 9 年 前
tsShapeInstance.cpp ab68a19a8b Merge pull request #1750 from Azaezel/LODloss 9 年 前
tsShapeInstance.h 12019173af Fix load with DTS shapes introduced with HW skinning changes 9 年 前
tsShapeOldRead.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年 前
tsSortedMesh.cpp 84e8cbb4ee Revert recent style cleanup changes. 11 年 前
tsSortedMesh.h 84e8cbb4ee Revert recent style cleanup changes. 11 年 前
tsThread.cpp 2002d74b78 Issue found with PVS-Studio: 10 年 前
tsTransform.cpp 7dbfe6994d Engine directory for ticket #1 13 年 前
tsTransform.h 7dbfe6994d Engine directory for ticket #1 13 年 前